Updated wrappers
This commit is contained in:
@@ -18,32 +18,40 @@
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
#include <osg/Transform>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_ENUM_REFLECTOR(osg::Transform::ReferenceFrame)
|
||||
EnumLabel(osg::Transform::RELATIVE_RF);
|
||||
EnumLabel(osg::Transform::ABSOLUTE_RF);
|
||||
I_EnumLabel(osg::Transform::RELATIVE_RF);
|
||||
I_EnumLabel(osg::Transform::ABSOLUTE_RF);
|
||||
END_REFLECTOR
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osg::Transform)
|
||||
BaseType(osg::Group);
|
||||
Constructor0();
|
||||
ConstructorWithDefaults2(IN, const osg::Transform &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
|
||||
Method0(osg::Object *, cloneType);
|
||||
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
|
||||
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
|
||||
Method0(const char *, className);
|
||||
Method0(const char *, libraryName);
|
||||
Method1(void, accept, IN, osg::NodeVisitor &, nv);
|
||||
Method0(osg::Transform *, asTransform);
|
||||
Method0(const osg::Transform *, asTransform);
|
||||
Method0(osg::MatrixTransform *, asMatrixTransform);
|
||||
Method0(const osg::MatrixTransform *, asMatrixTransform);
|
||||
Method0(osg::PositionAttitudeTransform *, asPositionAttitudeTransform);
|
||||
Method0(const osg::PositionAttitudeTransform *, asPositionAttitudeTransform);
|
||||
Method1(void, setReferenceFrame, IN, osg::Transform::ReferenceFrame, rf);
|
||||
Method0(osg::Transform::ReferenceFrame, getReferenceFrame);
|
||||
Method2(bool, computeLocalToWorldMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, x);
|
||||
Method2(bool, computeWorldToLocalMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, x);
|
||||
Method0(osg::BoundingSphere, computeBound);
|
||||
Property(osg::Transform::ReferenceFrame, ReferenceFrame);
|
||||
I_BaseType(osg::Group);
|
||||
I_Constructor0();
|
||||
I_ConstructorWithDefaults2(IN, const osg::Transform &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
|
||||
I_Method0(osg::Object *, cloneType);
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
|
||||
I_Method0(const char *, className);
|
||||
I_Method0(const char *, libraryName);
|
||||
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
|
||||
I_Method0(osg::Transform *, asTransform);
|
||||
I_Method0(const osg::Transform *, asTransform);
|
||||
I_Method0(osg::MatrixTransform *, asMatrixTransform);
|
||||
I_Method0(const osg::MatrixTransform *, asMatrixTransform);
|
||||
I_Method0(osg::PositionAttitudeTransform *, asPositionAttitudeTransform);
|
||||
I_Method0(const osg::PositionAttitudeTransform *, asPositionAttitudeTransform);
|
||||
I_Method1(void, setReferenceFrame, IN, osg::Transform::ReferenceFrame, rf);
|
||||
I_Method0(osg::Transform::ReferenceFrame, getReferenceFrame);
|
||||
I_Method2(bool, computeLocalToWorldMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, x);
|
||||
I_Method2(bool, computeWorldToLocalMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, x);
|
||||
I_Method0(osg::BoundingSphere, computeBound);
|
||||
I_Property(osg::Transform::ReferenceFrame, ReferenceFrame);
|
||||
END_REFLECTOR
|
||||
|
||||
|
||||
Reference in New Issue
Block a user