Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -16,28 +16,36 @@
#include <osg/StateAttribute>
#include <osg/Viewport>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osg::Viewport)
BaseType(osg::StateAttribute);
Constructor0();
Constructor4(IN, int, x, IN, int, y, IN, int, width, IN, int, height);
ConstructorWithDefaults2(IN, const osg::Viewport &, vp, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method0(osg::StateAttribute::Type, getType);
Method1(int, compare, IN, const osg::StateAttribute &, sa);
Method4(void, setViewport, IN, int, x, IN, int, y, IN, int, width, IN, int, height);
Method4(void, getViewport, IN, int &, x, IN, int &, y, IN, int &, width, IN, int &, height);
Method0(int, x);
Method0(int, y);
Method0(int, width);
Method0(int, height);
Method0(bool, valid);
Method0(float, aspectRatio);
Method0(const osg::Matrix, computeWindowMatrix);
Method1(void, apply, IN, osg::State &, state);
ReadOnlyProperty(osg::StateAttribute::Type, Type);
I_BaseType(osg::StateAttribute);
I_Constructor0();
I_Constructor4(IN, int, x, IN, int, y, IN, int, width, IN, int, height);
I_ConstructorWithDefaults2(IN, const osg::Viewport &, vp, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method0(osg::StateAttribute::Type, getType);
I_Method1(int, compare, IN, const osg::StateAttribute &, sa);
I_Method4(void, setViewport, IN, int, x, IN, int, y, IN, int, width, IN, int, height);
I_Method4(void, getViewport, IN, int &, x, IN, int &, y, IN, int &, width, IN, int &, height);
I_Method0(int, x);
I_Method0(int, y);
I_Method0(int, width);
I_Method0(int, height);
I_Method0(bool, valid);
I_Method0(float, aspectRatio);
I_Method0(const osg::Matrix, computeWindowMatrix);
I_Method1(void, apply, IN, osg::State &, state);
I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
END_REFLECTOR