Updated wrappers
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@@ -19,24 +19,32 @@
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#include <osgDB/ReaderWriter>
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#include <osgDB/Registry>
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BEGIN_VALUE_REFLECTOR(osgDB::Input)
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BaseType(osgDB::FieldReaderIterator);
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Constructor0();
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Method1(void, setOptions, IN, const osgDB::ReaderWriter::Options *, options);
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Method0(const osgDB::ReaderWriter::Options *, getOptions);
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Method1(osg::Object *, readObjectOfType, IN, const osg::Object &, compObj);
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Method1(osg::Object *, readObjectOfType, IN, const osgDB::basic_type_wrapper &, btw);
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Method0(osg::Object *, readObject);
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Method0(osg::Image *, readImage);
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Method0(osg::Drawable *, readDrawable);
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Method0(osg::StateAttribute *, readStateAttribute);
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Method0(osg::Uniform *, readUniform);
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Method0(osg::Node *, readNode);
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Method1(osg::Object *, readObject, IN, const std::string &, fileName);
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Method1(osg::Image *, readImage, IN, const std::string &, fileName);
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Method1(osg::Node *, readNode, IN, const std::string &, fileName);
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Method1(osg::Object *, getObjectForUniqueID, IN, const std::string &, uniqueID);
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Method2(void, regisiterUniqueIDForObject, IN, const std::string &, uniqueID, IN, osg::Object *, obj);
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Property(const osgDB::ReaderWriter::Options *, Options);
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgDB::Input)
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I_BaseType(osgDB::FieldReaderIterator);
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I_Constructor0();
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I_Method1(void, setOptions, IN, const osgDB::ReaderWriter::Options *, options);
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I_Method0(const osgDB::ReaderWriter::Options *, getOptions);
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I_Method1(osg::Object *, readObjectOfType, IN, const osg::Object &, compObj);
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I_Method1(osg::Object *, readObjectOfType, IN, const osgDB::basic_type_wrapper &, btw);
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I_Method0(osg::Object *, readObject);
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I_Method0(osg::Image *, readImage);
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I_Method0(osg::Drawable *, readDrawable);
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I_Method0(osg::StateAttribute *, readStateAttribute);
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I_Method0(osg::Uniform *, readUniform);
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I_Method0(osg::Node *, readNode);
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I_Method1(osg::Object *, readObject, IN, const std::string &, fileName);
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I_Method1(osg::Image *, readImage, IN, const std::string &, fileName);
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I_Method1(osg::Node *, readNode, IN, const std::string &, fileName);
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I_Method1(osg::Object *, getObjectForUniqueID, IN, const std::string &, uniqueID);
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I_Method2(void, regisiterUniqueIDForObject, IN, const std::string &, uniqueID, IN, osg::Object *, obj);
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I_Property(const osgDB::ReaderWriter::Options *, Options);
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END_REFLECTOR
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