Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -15,32 +15,40 @@
#include <osgFX/Effect>
#include <osgFX/Technique>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osgFX::Effect::TechniqueSelection)
EnumLabel(osgFX::Effect::AUTO_DETECT);
I_EnumLabel(osgFX::Effect::AUTO_DETECT);
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgFX::Effect)
BaseType(osg::Group);
Constructor0();
ConstructorWithDefaults2(IN, const osgFX::Effect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, libraryName);
Method0(const char *, className);
Method0(const char *, effectName);
Method0(const char *, effectDescription);
Method0(const char *, effectAuthor);
Method0(bool, getEnabled);
Method1(void, setEnabled, IN, bool, v);
Method0(void, setUpDemo);
Method0(int, getNumTechniques);
Method1(osgFX::Technique *, getTechnique, IN, int, i);
Method1(const osgFX::Technique *, getTechnique, IN, int, i);
Method0(int, getSelectedTechnique);
MethodWithDefaults1(void, selectTechnique, IN, int, i, osgFX::Effect::AUTO_DETECT);
Method1(void, traverse, IN, osg::NodeVisitor &, nv);
Method1(void, inherited_traverse, IN, osg::NodeVisitor &, nv);
Property(bool, Enabled);
ReadOnlyProperty(int, SelectedTechnique);
ArrayProperty_G(osgFX::Technique *, Technique, Techniques, int, void);
I_BaseType(osg::Group);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osgFX::Effect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method0(const char *, effectName);
I_Method0(const char *, effectDescription);
I_Method0(const char *, effectAuthor);
I_Method0(bool, getEnabled);
I_Method1(void, setEnabled, IN, bool, v);
I_Method0(void, setUpDemo);
I_Method0(int, getNumTechniques);
I_Method1(osgFX::Technique *, getTechnique, IN, int, i);
I_Method1(const osgFX::Technique *, getTechnique, IN, int, i);
I_Method0(int, getSelectedTechnique);
I_MethodWithDefaults1(void, selectTechnique, IN, int, i, osgFX::Effect::AUTO_DETECT);
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
I_Method1(void, inherited_traverse, IN, osg::NodeVisitor &, nv);
I_Property(bool, Enabled);
I_ReadOnlyProperty(int, SelectedTechnique);
I_ArrayProperty_G(osgFX::Technique *, Technique, Techniques, int, void);
END_REFLECTOR