Updated wrappers
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@@ -15,24 +15,32 @@
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#include <osg/Vec4>
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#include <osgFX/Scribe>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgFX::Scribe)
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BaseType(osgFX::Effect);
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Constructor0();
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ConstructorWithDefaults2(IN, const osgFX::Scribe &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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Method0(osg::Object *, cloneType);
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Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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Method0(const char *, className);
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Method0(const char *, libraryName);
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Method1(void, accept, IN, osg::NodeVisitor &, nv);
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Method0(const char *, effectName);
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Method0(const char *, effectDescription);
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Method0(const char *, effectAuthor);
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Method0(const osg::Vec4 &, getWireframeColor);
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Method1(void, setWireframeColor, IN, const osg::Vec4 &, color);
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Method0(float, getWireframeLineWidth);
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Method1(void, setWireframeLineWidth, IN, float, w);
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Property(const osg::Vec4 &, WireframeColor);
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Property(float, WireframeLineWidth);
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I_BaseType(osgFX::Effect);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osgFX::Scribe &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, className);
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I_Method0(const char *, libraryName);
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
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I_Method0(const char *, effectName);
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I_Method0(const char *, effectDescription);
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I_Method0(const char *, effectAuthor);
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I_Method0(const osg::Vec4 &, getWireframeColor);
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I_Method1(void, setWireframeColor, IN, const osg::Vec4 &, color);
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I_Method0(float, getWireframeLineWidth);
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I_Method1(void, setWireframeLineWidth, IN, float, w);
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I_Property(const osg::Vec4 &, WireframeColor);
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I_Property(float, WireframeLineWidth);
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END_REFLECTOR
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