Updated wrappers
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@@ -20,58 +20,66 @@
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#include <osgGA/GUIEventHandler>
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#include <osgGA/GUIEventHandlerVisitor>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgGA::GUIEventHandler > >, osgGA::CompositeGUIEventHandler::ChildList);
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BEGIN_VALUE_REFLECTOR(osgGA::CompositeGUIEventHandler)
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BaseType(osgGA::GUIEventHandler);
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Constructor0();
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Method0(const char *, className);
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Method0(const osgGA::CompositeGUIEventHandler *, getComposite);
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Method0(osgGA::CompositeGUIEventHandler *, getComposite);
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Method4(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa, IN, osg::Object *, object, IN, osg::NodeVisitor *, nv);
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Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, v);
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Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
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Method1(bool, addChild, IN, osgGA::GUIEventHandler *, geh);
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Method1(bool, removeChild, IN, osgGA::GUIEventHandler *, geh);
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Method0(unsigned int, getNumChildren);
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Method1(osgGA::GUIEventHandler *, getChild, IN, unsigned int, i);
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Method1(const osgGA::GUIEventHandler *, getChild, IN, unsigned int, i);
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Method1(bool, containsNode, IN, const osgGA::GUIEventHandler *, node);
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Method1(ChildList::iterator, findChild, IN, const osgGA::GUIEventHandler *, node);
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ArrayProperty_GA(osgGA::GUIEventHandler *, Child, Children, unsigned int, bool);
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ReadOnlyProperty(osgGA::CompositeGUIEventHandler *, Composite);
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BEGIN_OBJECT_REFLECTOR(osgGA::CompositeGUIEventHandler)
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I_BaseType(osgGA::GUIEventHandler);
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I_Constructor0();
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I_Method0(const char *, className);
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I_Method0(const osgGA::CompositeGUIEventHandler *, getComposite);
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I_Method0(osgGA::CompositeGUIEventHandler *, getComposite);
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I_Method4(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa, IN, osg::Object *, object, IN, osg::NodeVisitor *, nv);
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I_Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, v);
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
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I_Method1(bool, addChild, IN, osgGA::GUIEventHandler *, geh);
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I_Method1(bool, removeChild, IN, osgGA::GUIEventHandler *, geh);
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I_Method0(unsigned int, getNumChildren);
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I_Method1(osgGA::GUIEventHandler *, getChild, IN, unsigned int, i);
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I_Method1(const osgGA::GUIEventHandler *, getChild, IN, unsigned int, i);
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I_Method1(bool, containsNode, IN, const osgGA::GUIEventHandler *, node);
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I_Method1(osgGA::CompositeGUIEventHandler::ChildList::iterator, findChild, IN, const osgGA::GUIEventHandler *, node);
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I_ArrayProperty_GA(osgGA::GUIEventHandler *, Child, Children, unsigned int, bool);
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I_ReadOnlyProperty(osgGA::CompositeGUIEventHandler *, Composite);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osgGA::GUIEventHandler)
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BaseType(osg::NodeCallback);
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BaseType(osg::Drawable::EventCallback);
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Constructor0();
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Constructor2(IN, const osgGA::GUIEventHandler &, x, IN, const osg::CopyOp &, x);
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Method0(osg::Object *, cloneType);
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Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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Method0(const char *, libraryName);
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Method0(const char *, className);
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Method2(void, event, IN, osg::NodeVisitor *, nv, IN, osg::Drawable *, drawable);
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Method0(const osgGA::CompositeGUIEventHandler *, getComposite);
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Method0(osgGA::CompositeGUIEventHandler *, getComposite);
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Method4(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa, IN, osg::Object *, x, IN, osg::NodeVisitor *, x);
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Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, x, IN, osgGA::GUIActionAdapter &, x);
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Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, x);
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Method1(void, getUsage, IN, osg::ApplicationUsage &, x);
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ReadOnlyProperty(osgGA::CompositeGUIEventHandler *, Composite);
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BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventHandler)
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I_BaseType(osg::NodeCallback);
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I_BaseType(osg::Drawable::EventCallback);
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I_Constructor0();
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I_Constructor2(IN, const osgGA::GUIEventHandler &, x, IN, const osg::CopyOp &, x);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, libraryName);
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I_Method0(const char *, className);
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I_Method2(void, event, IN, osg::NodeVisitor *, nv, IN, osg::Drawable *, drawable);
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I_Method0(const osgGA::CompositeGUIEventHandler *, getComposite);
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I_Method0(osgGA::CompositeGUIEventHandler *, getComposite);
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I_Method4(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa, IN, osg::Object *, x, IN, osg::NodeVisitor *, x);
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I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, x, IN, osgGA::GUIActionAdapter &, x);
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I_Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, x);
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, x);
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I_ReadOnlyProperty(osgGA::CompositeGUIEventHandler *, Composite);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgGA::GUIEventHandler >)
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Constructor0();
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Constructor1(IN, osgGA::GUIEventHandler *, t);
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Constructor1(IN, const osg::ref_ptr< osgGA::GUIEventHandler > &, rp);
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Method0(bool, valid);
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Method0(osgGA::GUIEventHandler *, get);
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Method0(const osgGA::GUIEventHandler *, get);
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Method0(osgGA::GUIEventHandler *, take);
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Method0(osgGA::GUIEventHandler *, release);
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ReadOnlyProperty(osgGA::GUIEventHandler *, );
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I_Constructor0();
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I_Constructor1(IN, osgGA::GUIEventHandler *, t);
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I_Constructor1(IN, const osg::ref_ptr< osgGA::GUIEventHandler > &, rp);
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I_Method0(bool, valid);
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I_Method0(osgGA::GUIEventHandler *, get);
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I_Method0(const osgGA::GUIEventHandler *, get);
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I_Method0(osgGA::GUIEventHandler *, take);
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I_Method0(osgGA::GUIEventHandler *, release);
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I_ReadOnlyProperty(osgGA::GUIEventHandler *, );
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgGA::GUIEventHandler > >);
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