Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -16,16 +16,24 @@
#include <osgGA/GUIEventHandlerVisitor>
#include <osgGA/StateSetManipulator>
BEGIN_VALUE_REFLECTOR(osgGA::StateSetManipulator)
BaseType(osgGA::GUIEventHandler);
Constructor0();
Method0(const char *, className);
Method1(void, setStateSet, IN, osg::StateSet *, x);
Method0(osg::StateSet *, getStateSet);
Method0(const osg::StateSet *, getStateSet);
Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, x);
Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
Property(osg::StateSet *, StateSet);
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgGA::StateSetManipulator)
I_BaseType(osgGA::GUIEventHandler);
I_Constructor0();
I_Method0(const char *, className);
I_Method1(void, setStateSet, IN, osg::StateSet *, x);
I_Method0(osg::StateSet *, getStateSet);
I_Method0(const osg::StateSet *, getStateSet);
I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
I_Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, x);
I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
I_Property(osg::StateSet *, StateSet);
END_REFLECTOR