Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -15,78 +15,86 @@
#include <osgParticle/Particle>
#include <osgParticle/range>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osgParticle::Particle::Shape)
EnumLabel(osgParticle::Particle::POINT);
EnumLabel(osgParticle::Particle::QUAD);
EnumLabel(osgParticle::Particle::QUAD_TRIANGLESTRIP);
EnumLabel(osgParticle::Particle::HEXAGON);
EnumLabel(osgParticle::Particle::LINE);
I_EnumLabel(osgParticle::Particle::POINT);
I_EnumLabel(osgParticle::Particle::QUAD);
I_EnumLabel(osgParticle::Particle::QUAD_TRIANGLESTRIP);
I_EnumLabel(osgParticle::Particle::HEXAGON);
I_EnumLabel(osgParticle::Particle::LINE);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osgParticle::Particle)
Constructor0();
Method0(osgParticle::Particle::Shape, getShape);
Method1(void, setShape, IN, osgParticle::Particle::Shape, s);
Method0(bool, isAlive);
Method0(double, getLifeTime);
Method0(double, getAge);
Method0(const osgParticle::rangef &, getSizeRange);
Method0(const osgParticle::rangef &, getAlphaRange);
Method0(const osgParticle::rangev4 &, getColorRange);
Method0(const osgParticle::Interpolator *, getSizeInterpolator);
Method0(const osgParticle::Interpolator *, getAlphaInterpolator);
Method0(const osgParticle::Interpolator *, getColorInterpolator);
Method0(float, getRadius);
Method0(float, getMass);
Method0(float, getMassInv);
Method0(const osg::Vec3 &, getPosition);
Method0(const osg::Vec3 &, getVelocity);
Method0(const osg::Vec3 &, getPreviousPosition);
Method0(const osg::Vec3 &, getAngle);
Method0(const osg::Vec3 &, getAngularVelocity);
Method0(const osg::Vec3 &, getPreviousAngle);
Method0(void, kill);
Method1(void, setLifeTime, IN, double, t);
Method1(void, setSizeRange, IN, const osgParticle::rangef &, r);
Method1(void, setAlphaRange, IN, const osgParticle::rangef &, r);
Method1(void, setColorRange, IN, const osgParticle::rangev4 &, r);
Method1(void, setSizeInterpolator, IN, osgParticle::Interpolator *, ri);
Method1(void, setAlphaInterpolator, IN, osgParticle::Interpolator *, ai);
Method1(void, setColorInterpolator, IN, osgParticle::Interpolator *, ci);
Method1(void, setRadius, IN, float, r);
Method1(void, setMass, IN, float, m);
Method1(void, setPosition, IN, const osg::Vec3 &, p);
Method1(void, setVelocity, IN, const osg::Vec3 &, v);
Method1(void, addVelocity, IN, const osg::Vec3 &, dv);
Method1(void, transformPositionVelocity, IN, const osg::Matrix &, xform);
Method1(void, setAngle, IN, const osg::Vec3 &, a);
Method1(void, setAngularVelocity, IN, const osg::Vec3 &, v);
Method1(void, addAngularVelocity, IN, const osg::Vec3 &, dv);
Method1(void, transformAngleVelocity, IN, const osg::Matrix &, xform);
Method1(bool, update, IN, double, dt);
Method0(void, beginRender);
MethodWithDefaults4(void, render, IN, const osg::Vec3 &, xpos, , IN, const osg::Vec3 &, px, , IN, const osg::Vec3 &, py, , IN, float, scale, 1.0f);
Method0(void, endRender);
Method0(float, getCurrentSize);
MethodWithDefaults3(void, setTextureTile, IN, int, sTile, , IN, int, tTile, , IN, int, numTiles, 0);
ReadOnlyProperty(double, Age);
WriteOnlyProperty(osgParticle::Interpolator *, AlphaInterpolator);
Property(const osgParticle::rangef &, AlphaRange);
Property(const osg::Vec3 &, Angle);
Property(const osg::Vec3 &, AngularVelocity);
WriteOnlyProperty(osgParticle::Interpolator *, ColorInterpolator);
Property(const osgParticle::rangev4 &, ColorRange);
ReadOnlyProperty(float, CurrentSize);
Property(double, LifeTime);
Property(float, Mass);
ReadOnlyProperty(float, MassInv);
Property(const osg::Vec3 &, Position);
ReadOnlyProperty(const osg::Vec3 &, PreviousAngle);
ReadOnlyProperty(const osg::Vec3 &, PreviousPosition);
Property(float, Radius);
Property(osgParticle::Particle::Shape, Shape);
WriteOnlyProperty(osgParticle::Interpolator *, SizeInterpolator);
Property(const osgParticle::rangef &, SizeRange);
Property(const osg::Vec3 &, Velocity);
I_Constructor0();
I_Method0(osgParticle::Particle::Shape, getShape);
I_Method1(void, setShape, IN, osgParticle::Particle::Shape, s);
I_Method0(bool, isAlive);
I_Method0(double, getLifeTime);
I_Method0(double, getAge);
I_Method0(const osgParticle::rangef &, getSizeRange);
I_Method0(const osgParticle::rangef &, getAlphaRange);
I_Method0(const osgParticle::rangev4 &, getColorRange);
I_Method0(const osgParticle::Interpolator *, getSizeInterpolator);
I_Method0(const osgParticle::Interpolator *, getAlphaInterpolator);
I_Method0(const osgParticle::Interpolator *, getColorInterpolator);
I_Method0(float, getRadius);
I_Method0(float, getMass);
I_Method0(float, getMassInv);
I_Method0(const osg::Vec3 &, getPosition);
I_Method0(const osg::Vec3 &, getVelocity);
I_Method0(const osg::Vec3 &, getPreviousPosition);
I_Method0(const osg::Vec3 &, getAngle);
I_Method0(const osg::Vec3 &, getAngularVelocity);
I_Method0(const osg::Vec3 &, getPreviousAngle);
I_Method0(void, kill);
I_Method1(void, setLifeTime, IN, double, t);
I_Method1(void, setSizeRange, IN, const osgParticle::rangef &, r);
I_Method1(void, setAlphaRange, IN, const osgParticle::rangef &, r);
I_Method1(void, setColorRange, IN, const osgParticle::rangev4 &, r);
I_Method1(void, setSizeInterpolator, IN, osgParticle::Interpolator *, ri);
I_Method1(void, setAlphaInterpolator, IN, osgParticle::Interpolator *, ai);
I_Method1(void, setColorInterpolator, IN, osgParticle::Interpolator *, ci);
I_Method1(void, setRadius, IN, float, r);
I_Method1(void, setMass, IN, float, m);
I_Method1(void, setPosition, IN, const osg::Vec3 &, p);
I_Method1(void, setVelocity, IN, const osg::Vec3 &, v);
I_Method1(void, addVelocity, IN, const osg::Vec3 &, dv);
I_Method1(void, transformPositionVelocity, IN, const osg::Matrix &, xform);
I_Method1(void, setAngle, IN, const osg::Vec3 &, a);
I_Method1(void, setAngularVelocity, IN, const osg::Vec3 &, v);
I_Method1(void, addAngularVelocity, IN, const osg::Vec3 &, dv);
I_Method1(void, transformAngleVelocity, IN, const osg::Matrix &, xform);
I_Method1(bool, update, IN, double, dt);
I_Method0(void, beginRender);
I_MethodWithDefaults4(void, render, IN, const osg::Vec3 &, xpos, , IN, const osg::Vec3 &, px, , IN, const osg::Vec3 &, py, , IN, float, scale, 1.0f);
I_Method0(void, endRender);
I_Method0(float, getCurrentSize);
I_MethodWithDefaults3(void, setTextureTile, IN, int, sTile, , IN, int, tTile, , IN, int, numTiles, 0);
I_ReadOnlyProperty(double, Age);
I_WriteOnlyProperty(osgParticle::Interpolator *, AlphaInterpolator);
I_Property(const osgParticle::rangef &, AlphaRange);
I_Property(const osg::Vec3 &, Angle);
I_Property(const osg::Vec3 &, AngularVelocity);
I_WriteOnlyProperty(osgParticle::Interpolator *, ColorInterpolator);
I_Property(const osgParticle::rangev4 &, ColorRange);
I_ReadOnlyProperty(float, CurrentSize);
I_Property(double, LifeTime);
I_Property(float, Mass);
I_ReadOnlyProperty(float, MassInv);
I_Property(const osg::Vec3 &, Position);
I_ReadOnlyProperty(const osg::Vec3 &, PreviousAngle);
I_ReadOnlyProperty(const osg::Vec3 &, PreviousPosition);
I_Property(float, Radius);
I_Property(osgParticle::Particle::Shape, Shape);
I_WriteOnlyProperty(osgParticle::Interpolator *, SizeInterpolator);
I_Property(const osgParticle::rangef &, SizeRange);
I_Property(const osg::Vec3 &, Velocity);
END_REFLECTOR