Updated wrappers

This commit is contained in:
Robert Osfield
2005-05-16 09:41:10 +00:00
parent 668aada787
commit 74bce0e410
244 changed files with 11323 additions and 9410 deletions

View File

@@ -16,82 +16,90 @@
#include <osg/Vec3>
#include <osgSim/DOFTransform>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osgSim::DOFTransform::MultOrder)
EnumLabel(osgSim::DOFTransform::PRH);
EnumLabel(osgSim::DOFTransform::PHR);
EnumLabel(osgSim::DOFTransform::HPR);
EnumLabel(osgSim::DOFTransform::HRP);
EnumLabel(osgSim::DOFTransform::RPH);
EnumLabel(osgSim::DOFTransform::RHP);
I_EnumLabel(osgSim::DOFTransform::PRH);
I_EnumLabel(osgSim::DOFTransform::PHR);
I_EnumLabel(osgSim::DOFTransform::HPR);
I_EnumLabel(osgSim::DOFTransform::HRP);
I_EnumLabel(osgSim::DOFTransform::RPH);
I_EnumLabel(osgSim::DOFTransform::RHP);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgSim::DOFTransform)
BaseType(osg::Transform);
Constructor0();
ConstructorWithDefaults2(IN, const osgSim::DOFTransform &, dof, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
Method0(osg::Object *, cloneType);
Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
Method0(const char *, className);
Method0(const char *, libraryName);
Method1(void, accept, IN, osg::NodeVisitor &, nv);
Method1(void, traverse, IN, osg::NodeVisitor &, nv);
Method1(void, setMinHPR, IN, const osg::Vec3 &, hpr);
Method0(const osg::Vec3 &, getMinHPR);
Method1(void, setMaxHPR, IN, const osg::Vec3 &, hpr);
Method0(const osg::Vec3 &, getMaxHPR);
Method1(void, setIncrementHPR, IN, const osg::Vec3 &, hpr);
Method0(const osg::Vec3 &, getIncrementHPR);
Method1(void, setCurrentHPR, IN, const osg::Vec3 &, hpr);
Method0(const osg::Vec3 &, getCurrentHPR);
Method1(void, updateCurrentHPR, IN, const osg::Vec3 &, hpr);
Method1(void, setMinTranslate, IN, const osg::Vec3 &, translate);
Method0(const osg::Vec3 &, getMinTranslate);
Method1(void, setMaxTranslate, IN, const osg::Vec3 &, translate);
Method0(const osg::Vec3 &, getMaxTranslate);
Method1(void, setIncrementTranslate, IN, const osg::Vec3 &, translate);
Method0(const osg::Vec3 &, getIncrementTranslate);
Method1(void, setCurrentTranslate, IN, const osg::Vec3 &, translate);
Method0(const osg::Vec3 &, getCurrentTranslate);
Method1(void, updateCurrentTranslate, IN, const osg::Vec3 &, translate);
Method1(void, setMinScale, IN, const osg::Vec3 &, scale);
Method0(const osg::Vec3 &, getMinScale);
Method1(void, setMaxScale, IN, const osg::Vec3 &, scale);
Method0(const osg::Vec3 &, getMaxScale);
Method1(void, setIncrementScale, IN, const osg::Vec3 &, scale);
Method0(const osg::Vec3 &, getIncrementScale);
Method1(void, setCurrentScale, IN, const osg::Vec3 &, scale);
Method0(const osg::Vec3 &, getCurrentScale);
Method1(void, updateCurrentScale, IN, const osg::Vec3 &, scale);
Method1(void, setPutMatrix, IN, const osg::Matrix &, put);
Method0(const osg::Matrix &, getPutMatrix);
Method1(void, setInversePutMatrix, IN, const osg::Matrix &, inversePut);
Method0(const osg::Matrix &, getInversePutMatrix);
Method1(void, setLimitationFlags, IN, unsigned long, flags);
Method0(unsigned long, getLimitationFlags);
Method1(void, setHPRMultOrder, IN, const osgSim::DOFTransform::MultOrder, order);
Method0(const osgSim::DOFTransform::MultOrder, getHPRMultOrder);
Method1(void, setAnimationOn, IN, bool, do_animate);
Method0(bool, getAnimationOn);
Method1(void, animate, IN, float, deltaTime);
Method2(bool, computeLocalToWorldMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv);
Method2(bool, computeWorldToLocalMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv);
Property(bool, AnimationOn);
Property(const osg::Vec3 &, CurrentHPR);
Property(const osg::Vec3 &, CurrentScale);
Property(const osg::Vec3 &, CurrentTranslate);
Property(const osgSim::DOFTransform::MultOrder, HPRMultOrder);
Property(const osg::Vec3 &, IncrementHPR);
Property(const osg::Vec3 &, IncrementScale);
Property(const osg::Vec3 &, IncrementTranslate);
Property(const osg::Matrix &, InversePutMatrix);
Property(unsigned long, LimitationFlags);
Property(const osg::Vec3 &, MaxHPR);
Property(const osg::Vec3 &, MaxScale);
Property(const osg::Vec3 &, MaxTranslate);
Property(const osg::Vec3 &, MinHPR);
Property(const osg::Vec3 &, MinScale);
Property(const osg::Vec3 &, MinTranslate);
Property(const osg::Matrix &, PutMatrix);
I_BaseType(osg::Transform);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osgSim::DOFTransform &, dof, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
I_Method1(void, setMinHPR, IN, const osg::Vec3 &, hpr);
I_Method0(const osg::Vec3 &, getMinHPR);
I_Method1(void, setMaxHPR, IN, const osg::Vec3 &, hpr);
I_Method0(const osg::Vec3 &, getMaxHPR);
I_Method1(void, setIncrementHPR, IN, const osg::Vec3 &, hpr);
I_Method0(const osg::Vec3 &, getIncrementHPR);
I_Method1(void, setCurrentHPR, IN, const osg::Vec3 &, hpr);
I_Method0(const osg::Vec3 &, getCurrentHPR);
I_Method1(void, updateCurrentHPR, IN, const osg::Vec3 &, hpr);
I_Method1(void, setMinTranslate, IN, const osg::Vec3 &, translate);
I_Method0(const osg::Vec3 &, getMinTranslate);
I_Method1(void, setMaxTranslate, IN, const osg::Vec3 &, translate);
I_Method0(const osg::Vec3 &, getMaxTranslate);
I_Method1(void, setIncrementTranslate, IN, const osg::Vec3 &, translate);
I_Method0(const osg::Vec3 &, getIncrementTranslate);
I_Method1(void, setCurrentTranslate, IN, const osg::Vec3 &, translate);
I_Method0(const osg::Vec3 &, getCurrentTranslate);
I_Method1(void, updateCurrentTranslate, IN, const osg::Vec3 &, translate);
I_Method1(void, setMinScale, IN, const osg::Vec3 &, scale);
I_Method0(const osg::Vec3 &, getMinScale);
I_Method1(void, setMaxScale, IN, const osg::Vec3 &, scale);
I_Method0(const osg::Vec3 &, getMaxScale);
I_Method1(void, setIncrementScale, IN, const osg::Vec3 &, scale);
I_Method0(const osg::Vec3 &, getIncrementScale);
I_Method1(void, setCurrentScale, IN, const osg::Vec3 &, scale);
I_Method0(const osg::Vec3 &, getCurrentScale);
I_Method1(void, updateCurrentScale, IN, const osg::Vec3 &, scale);
I_Method1(void, setPutMatrix, IN, const osg::Matrix &, put);
I_Method0(const osg::Matrix &, getPutMatrix);
I_Method1(void, setInversePutMatrix, IN, const osg::Matrix &, inversePut);
I_Method0(const osg::Matrix &, getInversePutMatrix);
I_Method1(void, setLimitationFlags, IN, unsigned long, flags);
I_Method0(unsigned long, getLimitationFlags);
I_Method1(void, setHPRMultOrder, IN, const osgSim::DOFTransform::MultOrder, order);
I_Method0(const osgSim::DOFTransform::MultOrder, getHPRMultOrder);
I_Method1(void, setAnimationOn, IN, bool, do_animate);
I_Method0(bool, getAnimationOn);
I_Method1(void, animate, IN, float, deltaTime);
I_Method2(bool, computeLocalToWorldMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv);
I_Method2(bool, computeWorldToLocalMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv);
I_Property(bool, AnimationOn);
I_Property(const osg::Vec3 &, CurrentHPR);
I_Property(const osg::Vec3 &, CurrentScale);
I_Property(const osg::Vec3 &, CurrentTranslate);
I_Property(const osgSim::DOFTransform::MultOrder, HPRMultOrder);
I_Property(const osg::Vec3 &, IncrementHPR);
I_Property(const osg::Vec3 &, IncrementScale);
I_Property(const osg::Vec3 &, IncrementTranslate);
I_Property(const osg::Matrix &, InversePutMatrix);
I_Property(unsigned long, LimitationFlags);
I_Property(const osg::Vec3 &, MaxHPR);
I_Property(const osg::Vec3 &, MaxScale);
I_Property(const osg::Vec3 &, MaxTranslate);
I_Property(const osg::Vec3 &, MinHPR);
I_Property(const osg::Vec3 &, MinScale);
I_Property(const osg::Vec3 &, MinTranslate);
I_Property(const osg::Matrix &, PutMatrix);
END_REFLECTOR