Updated wrappers
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@@ -14,6 +14,14 @@
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#include <osg/Vec4>
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#include <osgUtil/Statistics>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::pair< unsigned int COMMA unsigned int >, osgUtil::Statistics::PrimitivePair);
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TYPE_NAME_ALIAS(std::map< GLenum COMMA osgUtil::Statistics::PrimitivePair >, osgUtil::Statistics::PrimtiveValueMap);
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@@ -21,51 +29,51 @@ TYPE_NAME_ALIAS(std::map< GLenum COMMA osgUtil::Statistics::PrimitivePair >, os
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TYPE_NAME_ALIAS(std::map< GLenum COMMA unsigned int >, osgUtil::Statistics::PrimtiveCountMap);
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BEGIN_ENUM_REFLECTOR(osgUtil::Statistics::statsType)
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EnumLabel(osgUtil::Statistics::STAT_NONE);
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EnumLabel(osgUtil::Statistics::STAT_FRAMERATE);
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EnumLabel(osgUtil::Statistics::STAT_GRAPHS);
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EnumLabel(osgUtil::Statistics::STAT_PRIMS);
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EnumLabel(osgUtil::Statistics::STAT_PRIMSPERVIEW);
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EnumLabel(osgUtil::Statistics::STAT_PRIMSPERBIN);
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EnumLabel(osgUtil::Statistics::STAT_DC);
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EnumLabel(osgUtil::Statistics::STAT_RESTART);
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I_EnumLabel(osgUtil::Statistics::STAT_NONE);
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I_EnumLabel(osgUtil::Statistics::STAT_FRAMERATE);
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I_EnumLabel(osgUtil::Statistics::STAT_GRAPHS);
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I_EnumLabel(osgUtil::Statistics::STAT_PRIMS);
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I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERVIEW);
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I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERBIN);
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I_EnumLabel(osgUtil::Statistics::STAT_DC);
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I_EnumLabel(osgUtil::Statistics::STAT_RESTART);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osgUtil::Statistics)
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BaseType(osg::PrimitiveFunctor);
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Constructor0();
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Method0(void, reset);
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Method1(void, setType, IN, osgUtil::Statistics::statsType, t);
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Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec3 *, x);
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Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec2 *, x);
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Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec4 *, x);
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Method3(void, drawArrays, IN, GLenum, mode, IN, GLint, x, IN, GLsizei, count);
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Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLubyte *, x);
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Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLushort *, x);
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Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLuint *, x);
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Method1(void, begin, IN, GLenum, mode);
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Method0(void, vertex);
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Method3(void, vertex, IN, float, x, IN, float, x, IN, float, x);
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Method1(void, vertex, IN, const osg::Vec3 &, x);
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Method1(void, vertex, IN, const osg::Vec2 &, x);
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Method1(void, vertex, IN, const osg::Vec4 &, x);
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Method2(void, vertex, IN, float, x, IN, float, x);
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Method4(void, vertex, IN, float, x, IN, float, x, IN, float, x, IN, float, x);
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Method0(void, end);
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Method0(void, addDrawable);
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Method0(void, addMatrix);
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Method1(void, addLight, IN, int, np);
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Method1(void, addImpostor, IN, int, np);
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Method0(int, getBins);
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Method1(void, setDepth, IN, int, d);
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Method1(void, addBins, IN, int, np);
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Method1(void, setBinNo, IN, int, n);
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Method0(PrimtiveCountMap::iterator, GetPrimitivesBegin);
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Method0(PrimtiveCountMap::iterator, GetPrimitivesEnd);
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WriteOnlyProperty(int, BinNo);
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ReadOnlyProperty(int, Bins);
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WriteOnlyProperty(int, Depth);
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WriteOnlyProperty(osgUtil::Statistics::statsType, Type);
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BEGIN_OBJECT_REFLECTOR(osgUtil::Statistics)
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I_BaseType(osg::PrimitiveFunctor);
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I_Constructor0();
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I_Method0(void, reset);
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I_Method1(void, setType, IN, osgUtil::Statistics::statsType, t);
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I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec3 *, x);
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I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec2 *, x);
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I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec4 *, x);
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I_Method3(void, drawArrays, IN, GLenum, mode, IN, GLint, x, IN, GLsizei, count);
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I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLubyte *, x);
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I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLushort *, x);
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I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLuint *, x);
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I_Method1(void, begin, IN, GLenum, mode);
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I_Method0(void, vertex);
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I_Method3(void, vertex, IN, float, x, IN, float, x, IN, float, x);
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I_Method1(void, vertex, IN, const osg::Vec3 &, x);
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I_Method1(void, vertex, IN, const osg::Vec2 &, x);
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I_Method1(void, vertex, IN, const osg::Vec4 &, x);
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I_Method2(void, vertex, IN, float, x, IN, float, x);
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I_Method4(void, vertex, IN, float, x, IN, float, x, IN, float, x, IN, float, x);
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I_Method0(void, end);
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I_Method0(void, addDrawable);
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I_Method0(void, addMatrix);
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I_Method1(void, addLight, IN, int, np);
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I_Method1(void, addImpostor, IN, int, np);
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I_Method0(int, getBins);
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I_Method1(void, setDepth, IN, int, d);
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I_Method1(void, addBins, IN, int, np);
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I_Method1(void, setBinNo, IN, int, n);
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I_Method0(osgUtil::Statistics::PrimtiveCountMap::iterator, GetPrimitivesBegin);
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I_Method0(osgUtil::Statistics::PrimtiveCountMap::iterator, GetPrimitivesEnd);
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I_WriteOnlyProperty(int, BinNo);
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I_ReadOnlyProperty(int, Bins);
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I_WriteOnlyProperty(int, Depth);
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I_WriteOnlyProperty(osgUtil::Statistics::statsType, Type);
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END_REFLECTOR
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STD_MAP_REFLECTOR(std::map< GLenum COMMA osgUtil::Statistics::PrimitivePair >);
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