Updated wrappers
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@@ -14,10 +14,18 @@
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#include <osg/Vec3>
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#include <osgUtil/TransformCallback>
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BEGIN_VALUE_REFLECTOR(osgUtil::TransformCallback)
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BaseType(osg::NodeCallback);
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Constructor3(IN, const osg::Vec3 &, pivot, IN, const osg::Vec3 &, axis, IN, float, angularVelocity);
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Method1(void, setPause, IN, bool, pause);
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WriteOnlyProperty(bool, Pause);
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgUtil::TransformCallback)
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I_BaseType(osg::NodeCallback);
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I_Constructor3(IN, const osg::Vec3 &, pivot, IN, const osg::Vec3 &, axis, IN, float, angularVelocity);
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I_Method1(void, setPause, IN, bool, pause);
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I_WriteOnlyProperty(bool, Pause);
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END_REFLECTOR
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