Further work on Bound class/Node::getBound() and Drawable::getBound() and usage in OSG codebase
This commit is contained in:
@@ -53,13 +53,13 @@ osg::Group* createHUDText()
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Examples of how to set up different text layout
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//
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osg::Vec4 layoutColor(1.0f,1.0f,0.0f,1.0f);
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float layoutCharacterSize = 20.0f;
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float layoutCharacterSize = 20.0f;
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{
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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@@ -103,32 +103,32 @@ osg::Group* createHUDText()
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text->setText("text->setLayout(osgText::Text::VERTICAL);");
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geode->addDrawable(text);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Examples of how to set up different font resolution
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//
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osg::Vec4 fontSizeColor(0.0f,1.0f,1.0f,1.0f);
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float fontSizeCharacterSize = 30;
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osg::Vec3 cursor = osg::Vec3(margin*2,windowHeight-margin*2,0.0f);
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{
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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text->setColor(fontSizeColor);
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text->setCharacterSize(fontSizeCharacterSize);
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text->setPosition(cursor);
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// use text that uses 10 by 10 texels as a target resolution for fonts.
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text->setFontResolution(10,10); // blocky but small texture memory usage
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text->setText("text->setFontResolution(10,10); // blocky but small texture memory usage");
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geode->addDrawable(text);
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}
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cursor.y() -= fontSizeCharacterSize;
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{
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osgText::Text* text = new osgText::Text;
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@@ -136,14 +136,14 @@ osg::Group* createHUDText()
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text->setColor(fontSizeColor);
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text->setCharacterSize(fontSizeCharacterSize);
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text->setPosition(cursor);
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// use text that uses 20 by 20 texels as a target resolution for fonts.
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text->setFontResolution(20,20); // smoother but higher texture memory usage (but still quite low).
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text->setText("text->setFontResolution(20,20); // smoother but higher texture memory usage (but still quite low).");
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geode->addDrawable(text);
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}
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cursor.y() -= fontSizeCharacterSize;
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{
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osgText::Text* text = new osgText::Text;
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@@ -151,38 +151,38 @@ osg::Group* createHUDText()
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text->setColor(fontSizeColor);
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text->setCharacterSize(fontSizeCharacterSize);
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text->setPosition(cursor);
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// use text that uses 40 by 40 texels as a target resolution for fonts.
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text->setFontResolution(40,40); // even smoother but again higher texture memory usage.
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text->setText("text->setFontResolution(40,40); // even smoother but again higher texture memory usage.");
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geode->addDrawable(text);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Examples of how to set up different sized text
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//
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osg::Vec4 characterSizeColor(1.0f,0.0f,1.0f,1.0f);
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cursor.y() -= fontSizeCharacterSize*2.0f;
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{
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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text->setColor(characterSizeColor);
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text->setFontResolution(20,20);
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text->setPosition(cursor);
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// use text that is 20 units high.
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text->setCharacterSize(20); // small
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text->setText("text->setCharacterSize(20.0f); // small");
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geode->addDrawable(text);
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}
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cursor.y() -= 30.0f;
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{
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osgText::Text* text = new osgText::Text;
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@@ -190,14 +190,14 @@ osg::Group* createHUDText()
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text->setColor(characterSizeColor);
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text->setFontResolution(30,30);
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text->setPosition(cursor);
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// use text that is 30 units high.
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text->setCharacterSize(30.0f); // medium
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text->setText("text->setCharacterSize(30.0f); // medium");
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geode->addDrawable(text);
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}
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cursor.y() -= 50.0f;
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{
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osgText::Text* text = new osgText::Text;
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@@ -205,17 +205,17 @@ osg::Group* createHUDText()
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text->setColor(characterSizeColor);
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text->setFontResolution(40,40);
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text->setPosition(cursor);
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// use text that is 60 units high.
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text->setCharacterSize(60.0f); // large
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text->setText("text->setCharacterSize(60.0f); // large");
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geode->addDrawable(text);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Examples of how to set up different alignments
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//
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@@ -223,7 +223,7 @@ osg::Group* createHUDText()
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float alignmentCharacterSize = 25.0f;
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cursor.x() = 640;
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cursor.y() = margin*4.0f;
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typedef std::pair<osgText::Text::AlignmentType,std::string> AlignmentPair;
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typedef std::vector<AlignmentPair> AlignmentList;
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AlignmentList alignmentList;
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@@ -260,49 +260,49 @@ osg::Group* createHUDText()
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text->setCharacterSize(alignmentCharacterSize);
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text->setPosition(cursor);
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text->setDrawMode(osgText::Text::TEXT|osgText::Text::ALIGNMENT|osgText::Text::BOUNDINGBOX);
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text->setAlignment(itr->first);
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text->setText(itr->second);
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alignmentGeode->addDrawable(text);
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}
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}
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sequence->setMode(osg::Sequence::START);
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sequence->setInterval(osg::Sequence::LOOP, 0, -1);
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sequence->setDuration(1.0f, -1);
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rootNode->addChild(sequence);
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Examples of how to set up different fonts...
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//
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cursor.x() = margin*2.0f;
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cursor.y() = margin*2.0f;
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osg::Vec4 fontColor(1.0f,0.5f,0.0f,1.0f);
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float fontCharacterSize = 20.0f;
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float spacing = 40.0f;
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{
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osgText::Text* text = new osgText::Text;
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text->setColor(fontColor);
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text->setPosition(cursor);
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text->setCharacterSize(fontCharacterSize);
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text->setFont(0);
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text->setText("text->setFont(0); // inbuilt font.");
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geode->addDrawable(text);
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cursor.x() = text->getBound().xMax() + spacing ;
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cursor.x() = text->getBoundingBox().xMax() + spacing ;
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}
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{
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osgText::Font* arial = osgText::readFontFile("fonts/arial.ttf");
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@@ -310,16 +310,16 @@ osg::Group* createHUDText()
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text->setColor(fontColor);
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text->setPosition(cursor);
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text->setCharacterSize(fontCharacterSize);
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text->setFont(arial);
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text->setText(arial!=0?
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"text->setFont(\"fonts/arial.ttf\");":
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"unable to load \"fonts/arial.ttf\"");
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geode->addDrawable(text);
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cursor.x() = text->getBound().xMax() + spacing ;
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cursor.x() = text->getBoundingBox().xMax() + spacing ;
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}
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{
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osgText::Font* times = osgText::readFontFile("fonts/times.ttf");
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@@ -327,16 +327,16 @@ osg::Group* createHUDText()
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text->setColor(fontColor);
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text->setPosition(cursor);
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text->setCharacterSize(fontCharacterSize);
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geode->addDrawable(text);
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text->setFont(times);
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text->setText(times!=0?
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"text->setFont(\"fonts/times.ttf\");":
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"unable to load \"fonts/times.ttf\"");
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cursor.x() = text->getBound().xMax() + spacing ;
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cursor.x() = text->getBoundingBox().xMax() + spacing ;
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}
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cursor.x() = margin*2.0f;
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cursor.y() = margin;
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@@ -347,34 +347,34 @@ osg::Group* createHUDText()
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text->setColor(fontColor);
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text->setPosition(cursor);
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text->setCharacterSize(fontCharacterSize);
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text->setFont(dirtydoz);
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text->setText(dirtydoz!=0?
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"text->setFont(\"fonts/dirtydoz.ttf\");":
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"unable to load \"fonts/dirtydoz.ttf\"");
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geode->addDrawable(text);
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cursor.x() = text->getBound().xMax() + spacing ;
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cursor.x() = text->getBoundingBox().xMax() + spacing ;
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}
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{
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osgText::Font* fudd = osgText::readFontFile("fonts/fudd.ttf");
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osgText::Text* text = new osgText::Text;
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text->setColor(fontColor);
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text->setPosition(cursor);
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text->setCharacterSize(fontCharacterSize);
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text->setFont(fudd);
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text->setText(fudd!=0?
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"text->setFont(\"fonts/fudd.ttf\");":
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"unable to load \"fonts/fudd.ttf\"");
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geode->addDrawable(text);
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cursor.x() = text->getBound().xMax() + spacing ;
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cursor.x() = text->getBoundingBox().xMax() + spacing ;
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}
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return rootNode;
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return rootNode;
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}
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@@ -386,9 +386,9 @@ osg::Group* create3DText(const osg::Vec3& center,float radius)
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osg::Geode* geode = new osg::Geode;
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Examples of how to set up axis/orientation alignments
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//
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@@ -477,14 +477,14 @@ osg::Group* create3DText(const osg::Vec3& center,float radius)
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osg::Group* rootNode = new osg::Group;
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rootNode->addChild(geode);
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return rootNode;
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return rootNode;
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}
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class UpdateTextOperation : public osg::Operation
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{
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public:
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UpdateTextOperation(const osg::Vec3& center, float diameter, osg::Group* group):
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UpdateTextOperation(const osg::Vec3& center, float diameter, osg::Group* group):
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Operation("UpdateTextOperation", true),
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_center(center),
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_diameter(diameter),
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@@ -502,13 +502,13 @@ public:
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if (viewer) update();
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else load();
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}
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void update()
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{
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// osg::notify(osg::NOTICE)<<"*** Doing update"<<std::endl;
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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if (_mergeSubgraph.valid())
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{
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_group->addChild(_mergeSubgraph.get());
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@@ -525,14 +525,14 @@ public:
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}
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_group->removeChild(0,1);
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}
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_waitOnMergeBlock.release();
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}
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}
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}
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void load()
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{
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// osg::notify(osg::NOTICE)<<"Doing load"<<std::endl;
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osg::ref_ptr<osg::Geode> geode;
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@@ -544,7 +544,7 @@ public:
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_availableSubgraph.pop_front();
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}
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}
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if (!geode) geode = new osg::Geode;
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for(unsigned int i=0; i<_maxNumTextPerGeode; ++i)
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@@ -560,7 +560,7 @@ public:
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{
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str.push_back(char(32.0 + (float(rand())/float(RAND_MAX))*128.0f));
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}
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osgText::Text* text = new osgText::Text;
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text->setDataVariance(osg::Object::DYNAMIC);
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text->setPosition(_center + position * _diameter);
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@@ -568,22 +568,22 @@ public:
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text->setText(str);
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text->setCharacterSize(0.025f * _diameter);
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text->setAxisAlignment(osgText::Text::SCREEN);
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geode->addDrawable(text);
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}
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{
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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_mergeSubgraph = geode;
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}
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// osg::notify(osg::NOTICE)<<"Waiting on merge"<<std::endl;
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_waitOnMergeBlock.block();
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}
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virtual void release()
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{
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_waitOnMergeBlock.release();
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@@ -595,13 +595,13 @@ public:
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float _diameter;
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unsigned int _maxNumChildren;
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unsigned int _maxNumTextPerGeode;
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OpenThreads::Mutex _mutex;
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osg::ref_ptr<osg::Group> _group;
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osg::ref_ptr<osg::Geode> _mergeSubgraph;
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AvailableList _availableSubgraph;
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OpenThreads::Block _waitOnMergeBlock;
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unsigned int _counter;
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};
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@@ -613,7 +613,7 @@ int main(int argc, char** argv)
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// construct the viewer.
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osgViewer::Viewer viewer(arguments);
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typedef std::list< osg::ref_ptr<osg::OperationThread> > Threads;
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Threads operationThreads;
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@@ -624,22 +624,22 @@ int main(int argc, char** argv)
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{
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// construct a multi-threaded text updating test.
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if (numThreads==0) numThreads = 1;
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// create a group to add everything into.
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osg::Group* mainGroup = new osg::Group;
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osg::Vec3 center(0.5f,0.5f,0.5f);
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float diameter = 1.0f;
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
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if (loadedModel.valid())
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{
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mainGroup->addChild(loadedModel.get());
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center = loadedModel->getBound().center();
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diameter = loadedModel->getBound().radius() * 2.0f;
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}
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for(unsigned int i=0; i<numThreads; ++i)
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{
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osg::Group* textGroup = new osg::Group;
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@@ -647,7 +647,7 @@ int main(int argc, char** argv)
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// create the background thread
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osg::OperationThread* operationThread = new osg::OperationThread;
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operationThreads.push_back(operationThread);
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// create the operation that will run in the background and
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@@ -669,15 +669,15 @@ int main(int argc, char** argv)
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mainGroup->addChild(geode);
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}
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viewer.setSceneData(mainGroup);
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viewer.setSceneData(mainGroup);
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}
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else
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{
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// prepare scene.
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osg::Vec3 center(0.0f,0.0f,0.0f);
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float radius = 1.0f;
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// make sure the root node is group so we can add extra nodes to it.
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osg::Group* group = new osg::Group;
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@@ -715,7 +715,7 @@ int main(int argc, char** argv)
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viewer.addEventHandler(new osgViewer::StatsHandler());
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viewer.run();
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if (!operationThreads.empty())
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{
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for(Threads::iterator itr = operationThreads.begin();
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