TextureAtlasVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode
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@@ -814,8 +814,7 @@ class OSGUTIL_EXPORT Optimizer
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virtual void reset();
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virtual void apply(osg::Node& node);
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virtual void apply(osg::Geode& geode);
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virtual void apply(osg::Drawable& node);
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void optimize();
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