TextureAtlasVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode

This commit is contained in:
scrawl
2017-01-20 21:25:32 +01:00
parent dc2689f779
commit 764b2f60c6
2 changed files with 14 additions and 40 deletions

View File

@@ -814,8 +814,7 @@ class OSGUTIL_EXPORT Optimizer
virtual void reset();
virtual void apply(osg::Node& node);
virtual void apply(osg::Geode& geode);
virtual void apply(osg::Drawable& node);
void optimize();