From Mike Weiblen's osgGL2 node kit which support the latest OpenGL 2.0 extensions.

This commit is contained in:
Robert Osfield
2003-07-15 10:45:46 +00:00
parent b2e5e09c28
commit 77c0366cb2
16 changed files with 2374 additions and 4 deletions

743
src/osgGL2/Extensions.cpp Normal file
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@@ -0,0 +1,743 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
* Copyright (C) 2003 3Dlabs Inc. Ltd.
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commericial and non commericial
* applications, as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
/* file: src/osgGL2/Extensions.cpp
* author: Mike Weiblen 2003-07-14
*
* See http://www.3dlabs.com/opengl2/ for more information regarding
* the OpenGL Shading Language.
*/
#include <osg/Notify>
#include <osg/GLExtensions>
#include <osg/buffered_value>
#include <osg/ref_ptr>
#include <osgGL2/Extensions>
using namespace osgGL2;
Extensions::Extensions()
{
setupGLExtensions();
}
Extensions::Extensions(const Extensions& rhs) : Referenced()
{
_isShaderObjectsSupported = rhs._isShaderObjectsSupported;
_isVertexShaderSupported = rhs._isVertexShaderSupported;
_isFragmentShaderSupported = rhs._isFragmentShaderSupported;
_glCreateShaderObject = rhs._glCreateShaderObject;
_glCreateProgramObject = rhs._glCreateProgramObject;
_glDeleteObject = rhs._glDeleteObject;
_glAttachObject = rhs._glAttachObject;
_glDetachObject = rhs._glDetachObject;
_glShaderSource = rhs._glShaderSource;
_glCompileShader = rhs._glCompileShader;
_glBindAttribLocation = rhs._glBindAttribLocation;
_glLinkProgram = rhs._glLinkProgram;
_glUseProgramObject = rhs._glUseProgramObject;
_glGetInfoLog = rhs._glGetInfoLog;
_glGetAttachedObjects = rhs._glGetAttachedObjects;
_glGetShaderSource = rhs._glGetShaderSource;
_glUniform1f = rhs._glUniform1f;
_glUniform2f = rhs._glUniform2f;
_glUniform3f = rhs._glUniform3f;
_glUniform4f = rhs._glUniform4f;
_glUniform1i = rhs._glUniform1i;
_glUniform2i = rhs._glUniform2i;
_glUniform3i = rhs._glUniform3i;
_glUniform4i = rhs._glUniform4i;
_glUniform1fv = rhs._glUniform1fv;
_glUniform2fv = rhs._glUniform2fv;
_glUniform3fv = rhs._glUniform3fv;
_glUniform4fv = rhs._glUniform4fv;
_glUniform1iv = rhs._glUniform1iv;
_glUniform2iv = rhs._glUniform2iv;
_glUniform3iv = rhs._glUniform3iv;
_glUniform4iv = rhs._glUniform4iv;
_glUniformMatrix2fv = rhs._glUniformMatrix2fv;
_glUniformMatrix3fv = rhs._glUniformMatrix3fv;
_glUniformMatrix4fv = rhs._glUniformMatrix4fv;
_glGetUniformLocation = rhs._glGetUniformLocation;
_glGetAttribLocation = rhs._glGetAttribLocation;
_glGetActiveUniform = rhs._glGetActiveUniform;
_glGetActiveAttribs = rhs._glGetActiveAttribs;
_glGetUniformfv = rhs._glGetUniformfv;
_glGetUniformiv = rhs._glGetUniformiv;
_glGetObjectParameterfv = rhs._glGetObjectParameterfv;
_glGetObjectParameteriv = rhs._glGetObjectParameteriv;
_glGetHandle = rhs._glGetHandle;
}
void Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isShaderObjectsSupported) _isShaderObjectsSupported = false;
if (!rhs._isVertexShaderSupported) _isVertexShaderSupported = false;
if (!rhs._isFragmentShaderSupported) _isFragmentShaderSupported = false;
if (!rhs._glCreateShaderObject) _glCreateShaderObject = 0;
if (!rhs._glCreateProgramObject) _glCreateProgramObject = 0;
if (!rhs._glDeleteObject) _glDeleteObject = 0;
if (!rhs._glAttachObject) _glAttachObject = 0;
if (!rhs._glDetachObject) _glDetachObject = 0;
if (!rhs._glShaderSource) _glShaderSource = 0;
if (!rhs._glCompileShader) _glCompileShader = 0;
if (!rhs._glBindAttribLocation) _glBindAttribLocation = 0;
if (!rhs._glLinkProgram) _glLinkProgram = 0;
if (!rhs._glUseProgramObject) _glUseProgramObject = 0;
if (!rhs._glGetInfoLog) _glGetInfoLog = 0;
if (!rhs._glGetAttachedObjects) _glGetAttachedObjects = 0;
if (!rhs._glGetShaderSource) _glGetShaderSource = 0;
if (!rhs._glUniform1f) _glUniform1f = 0;
if (!rhs._glUniform2f) _glUniform2f = 0;
if (!rhs._glUniform3f) _glUniform3f = 0;
if (!rhs._glUniform4f) _glUniform4f = 0;
if (!rhs._glUniform1i) _glUniform1i = 0;
if (!rhs._glUniform2i) _glUniform2i = 0;
if (!rhs._glUniform3i) _glUniform3i = 0;
if (!rhs._glUniform4i) _glUniform4i = 0;
if (!rhs._glUniform1fv) _glUniform1fv = 0;
if (!rhs._glUniform2fv) _glUniform2fv = 0;
if (!rhs._glUniform3fv) _glUniform3fv = 0;
if (!rhs._glUniform4fv) _glUniform4fv = 0;
if (!rhs._glUniform1iv) _glUniform1iv = 0;
if (!rhs._glUniform2iv) _glUniform2iv = 0;
if (!rhs._glUniform3iv) _glUniform3iv = 0;
if (!rhs._glUniform4iv) _glUniform4iv = 0;
if (!rhs._glUniformMatrix2fv) _glUniformMatrix2fv = 0;
if (!rhs._glUniformMatrix3fv) _glUniformMatrix3fv = 0;
if (!rhs._glUniformMatrix4fv) _glUniformMatrix4fv = 0;
if (!rhs._glGetUniformLocation) _glGetUniformLocation = 0;
if (!rhs._glGetAttribLocation) _glGetAttribLocation = 0;
if (!rhs._glGetActiveUniform) _glGetActiveUniform = 0;
if (!rhs._glGetActiveAttribs) _glGetActiveAttribs = 0;
if (!rhs._glGetUniformfv) _glGetUniformfv = 0;
if (!rhs._glGetUniformiv) _glGetUniformiv = 0;
if (!rhs._glGetObjectParameterfv) _glGetObjectParameterfv = 0;
if (!rhs._glGetObjectParameteriv) _glGetObjectParameteriv = 0;
if (!rhs._glGetHandle) _glGetHandle = 0;
}
void Extensions::setupGLExtensions()
{
_isShaderObjectsSupported = osg::isGLExtensionSupported("GL_ARB_shader_objects");
_isVertexShaderSupported = osg::isGLExtensionSupported("GL_ARB_vertex_shader");
_isFragmentShaderSupported = osg::isGLExtensionSupported("GL_ARB_fragment_shader");
_glCreateShaderObject = osg::getGLExtensionFuncPtr("glCreateShaderObjectARB");
_glCreateProgramObject = osg::getGLExtensionFuncPtr("glCreateProgramObjectARB");
_glDeleteObject = osg::getGLExtensionFuncPtr("glDeleteObjectARB");
_glAttachObject = osg::getGLExtensionFuncPtr("glAttachObjectARB");
_glDetachObject = osg::getGLExtensionFuncPtr("glDetachObjectARB");
_glShaderSource = osg::getGLExtensionFuncPtr("glShaderSourceARB");
_glCompileShader = osg::getGLExtensionFuncPtr("glCompileShaderARB");
_glBindAttribLocation = osg::getGLExtensionFuncPtr("glBindAttribLocationARB");
_glLinkProgram = osg::getGLExtensionFuncPtr("glLinkProgramARB");
_glUseProgramObject = osg::getGLExtensionFuncPtr("glUseProgramObjectARB");
_glGetInfoLog = osg::getGLExtensionFuncPtr("glGetInfoLogARB");
_glGetAttachedObjects = osg::getGLExtensionFuncPtr("glGetAttachedObjectsARB");
_glGetShaderSource = osg::getGLExtensionFuncPtr("glGetShaderSourceARB");
_glUniform1f = osg::getGLExtensionFuncPtr("glUniform1fARB");
_glUniform2f = osg::getGLExtensionFuncPtr("glUniform2fARB");
_glUniform3f = osg::getGLExtensionFuncPtr("glUniform3fARB");
_glUniform4f = osg::getGLExtensionFuncPtr("glUniform4fARB");
_glUniform1i = osg::getGLExtensionFuncPtr("glUniform1iARB");
_glUniform2i = osg::getGLExtensionFuncPtr("glUniform2iARB");
_glUniform3i = osg::getGLExtensionFuncPtr("glUniform3iARB");
_glUniform4i = osg::getGLExtensionFuncPtr("glUniform4iARB");
_glUniform1fv = osg::getGLExtensionFuncPtr("glUniform1fvARB");
_glUniform2fv = osg::getGLExtensionFuncPtr("glUniform2fvARB");
_glUniform3fv = osg::getGLExtensionFuncPtr("glUniform3fvARB");
_glUniform4fv = osg::getGLExtensionFuncPtr("glUniform4fvARB");
_glUniform1iv = osg::getGLExtensionFuncPtr("glUniform1ivARB");
_glUniform2iv = osg::getGLExtensionFuncPtr("glUniform2ivARB");
_glUniform3iv = osg::getGLExtensionFuncPtr("glUniform3ivARB");
_glUniform4iv = osg::getGLExtensionFuncPtr("glUniform4ivARB");
_glUniformMatrix2fv = osg::getGLExtensionFuncPtr("glUniformMatrix2fvARB");
_glUniformMatrix3fv = osg::getGLExtensionFuncPtr("glUniformMatrix3fvARB");
_glUniformMatrix4fv = osg::getGLExtensionFuncPtr("glUniformMatrix4fvARB");
_glGetUniformLocation = osg::getGLExtensionFuncPtr("glGetUniformLocationARB");
_glGetAttribLocation = osg::getGLExtensionFuncPtr("glGetAttribLocationARB");
_glGetActiveUniform = osg::getGLExtensionFuncPtr("glGetActiveUniformARB");
_glGetActiveAttribs = osg::getGLExtensionFuncPtr("glGetActiveAttribsARB");
_glGetUniformfv = osg::getGLExtensionFuncPtr("glGetUniformfvARB");
_glGetUniformiv = osg::getGLExtensionFuncPtr("glGetUniformivARB");
_glGetObjectParameterfv = osg::getGLExtensionFuncPtr("glGetObjectParameterfvARB");
_glGetObjectParameteriv = osg::getGLExtensionFuncPtr("glGetObjectParameterivARB");
_glGetHandle = osg::getGLExtensionFuncPtr("glGetHandleARB");
}
/***************************************************************************/
// Static array of per-context osgGL2::Extensions instances
typedef osg::buffered_value< osg::ref_ptr<Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
Extensions* Extensions::Get(unsigned int contextID, bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized)
s_extensions[contextID] = new Extensions;
return s_extensions[contextID].get();
}
void Extensions::Set(unsigned int contextID, Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
/***************************************************************************/
GLhandleARB Extensions::glCreateShaderObject(GLenum shaderType) const
{
if (_glCreateShaderObject)
{
typedef GLhandleARB (APIENTRY * CreateShaderObjectProc) (GLenum shaderType);
return ((CreateShaderObjectProc)_glCreateShaderObject)(shaderType);
}
else
{
osg::notify(osg::WARN)<<"Error: glCreateShaderObject not supported by OpenGL driver"<<std::endl;
return -1; //TODO
}
}
GLhandleARB Extensions::glCreateProgramObject() const
{
if (_glCreateProgramObject)
{
typedef GLhandleARB (APIENTRY * CreateProgramObjectProc) ();
return ((CreateProgramObjectProc)_glCreateProgramObject)();
}
else
{
osg::notify(osg::WARN)<<"Error: glCreateProgramObject not supported by OpenGL driver"<<std::endl;
return -1; //TODO
}
}
void Extensions::glDeleteObject(GLhandleARB obj) const
{
if (_glDeleteObject)
{
typedef void (APIENTRY * DeleteObjectProc) (GLhandleARB obj);
((DeleteObjectProc)_glDeleteObject)(obj);
}
else
{
osg::notify(osg::WARN)<<"Error: glDeleteObject not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glAttachObject(GLhandleARB containerObj, GLhandleARB obj) const
{
if (_glAttachObject)
{
typedef void (APIENTRY * AttachObjectProc) (GLhandleARB containerObj, GLhandleARB obj);
((AttachObjectProc)_glAttachObject)(containerObj, obj);
}
else
{
osg::notify(osg::WARN)<<"Error: glAttachObject not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glDetachObject(GLhandleARB containerObj, GLhandleARB attachedObj) const
{
if (_glDetachObject)
{
typedef void (APIENTRY * DetachObjectProc) (GLhandleARB containerObj, GLhandleARB attachedObj);
((DetachObjectProc)_glDetachObject)(containerObj, attachedObj);
}
else
{
osg::notify(osg::WARN)<<"Error: glDetachObject not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glShaderSource(GLhandleARB shaderObj, GLsizei count, const GLcharARB **strings, const GLint *length) const
{
if (_glShaderSource)
{
typedef void (APIENTRY * ShaderSourceProc) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **strings, const GLint *length);
((ShaderSourceProc)_glShaderSource)(shaderObj, count, strings, length);
}
else
{
osg::notify(osg::WARN)<<"Error: glShaderSource not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glCompileShader(GLhandleARB shaderObj) const
{
if (_glCompileShader)
{
typedef void (APIENTRY * CompileShaderProc) (GLhandleARB shaderObj);
((CompileShaderProc)_glCompileShader)(shaderObj);
}
else
{
osg::notify(osg::WARN)<<"Error: glCompileShader not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glBindAttribLocation(GLhandleARB programObj, GLuint index, const GLcharARB *name) const
{
if (_glBindAttribLocation)
{
typedef void (APIENTRY * BindAttribLocationProc) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
((BindAttribLocationProc)_glBindAttribLocation)(programObj, index, name);
}
else
{
osg::notify(osg::WARN)<<"Error: glBindAttribLocation not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glLinkProgram(GLhandleARB programObj) const
{
if (_glLinkProgram)
{
typedef void (APIENTRY * LinkProgramProc) (GLhandleARB programObj);
((LinkProgramProc)_glLinkProgram)(programObj);
}
else
{
osg::notify(osg::WARN)<<"Error: glLinkProgram not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUseProgramObject(GLhandleARB programObj) const
{
if (_glUseProgramObject)
{
typedef void (APIENTRY * UseProgramObjectProc) (GLhandleARB programObj);
((UseProgramObjectProc)_glUseProgramObject)(programObj);
}
else
{
osg::notify(osg::WARN)<<"Error: glUseProgramObject not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetInfoLog(GLhandleARB obj,GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) const
{
if (_glGetInfoLog)
{
typedef void (APIENTRY * GetInfoLogProc) (GLhandleARB obj,GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
((GetInfoLogProc)_glGetInfoLog)(obj,maxLength, length, infoLog);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetInfoLog not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetAttachedObjects(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) const
{
if (_glGetAttachedObjects)
{
typedef void (APIENTRY * GetAttachedObjectsProc) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
((GetAttachedObjectsProc)_glGetAttachedObjects)(containerObj, maxCount, count, obj);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetAttachedObjects not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetShaderSource(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) const
{
if (_glGetShaderSource)
{
typedef void (APIENTRY * GetShaderSourceProc) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
((GetShaderSourceProc)_glGetShaderSource)(obj, maxLength, length, source);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetShaderSource not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform1f(GLint location, GLfloat v0) const
{
if (_glUniform1f)
{
typedef void (APIENTRY * Uniform1fProc) (GLint location, GLfloat v0);
((Uniform1fProc)_glUniform1f)(location, v0);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform1f not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform2f(GLint location, GLfloat v0, GLfloat v1) const
{
if (_glUniform2f)
{
typedef void (APIENTRY * Uniform2fProc) (GLint location, GLfloat v0, GLfloat v1);
((Uniform2fProc)_glUniform2f)(location, v0, v1);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform2f not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const
{
if (_glUniform3f)
{
typedef void (APIENTRY * Uniform3fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
((Uniform3fProc)_glUniform3f)(location, v0, v1, v2);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform3f not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const
{
if (_glUniform4f)
{
typedef void (APIENTRY * Uniform4fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
((Uniform4fProc)_glUniform4f)(location, v0, v1, v2, v3);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform4f not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform1i(GLint location, GLint v0) const
{
if (_glUniform1i)
{
typedef void (APIENTRY * Uniform1iProc) (GLint location, GLint v0);
((Uniform1iProc)_glUniform1i)(location, v0);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform1i not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform2i(GLint location, GLint v0, GLint v1) const
{
if (_glUniform2i)
{
typedef void (APIENTRY * Uniform2iProc) (GLint location, GLint v0, GLint v1);
((Uniform2iProc)_glUniform2i)(location, v0, v1);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform2i not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) const
{
if (_glUniform3i)
{
typedef void (APIENTRY * Uniform3iProc) (GLint location, GLint v0, GLint v1, GLint v2);
((Uniform3iProc)_glUniform3i)(location, v0, v1, v2);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform3i not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const
{
if (_glUniform4i)
{
typedef void (APIENTRY * Uniform4iProc) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
((Uniform4iProc)_glUniform4i)(location, v0, v1, v2, v3);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform4i not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform1fv(GLint location, GLsizei count, GLfloat *value) const
{
if (_glUniform1fv)
{
typedef void (APIENTRY * Uniform1fvProc) (GLint location, GLsizei count, GLfloat *value);
((Uniform1fvProc)_glUniform1fv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform1fv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform2fv(GLint location, GLsizei count, GLfloat *value) const
{
if (_glUniform2fv)
{
typedef void (APIENTRY * Uniform2fvProc) (GLint location, GLsizei count, GLfloat *value);
((Uniform2fvProc)_glUniform2fv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform2fv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform3fv(GLint location, GLsizei count, GLfloat *value) const
{
if (_glUniform3fv)
{
typedef void (APIENTRY * Uniform3fvProc) (GLint location, GLsizei count, GLfloat *value);
((Uniform3fvProc)_glUniform3fv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform3fv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform4fv(GLint location, GLsizei count, GLfloat *value) const
{
if (_glUniform4fv)
{
typedef void (APIENTRY * Uniform4fvProc) (GLint location, GLsizei count, GLfloat *value);
((Uniform4fvProc)_glUniform4fv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform4fv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform1iv(GLint location, GLsizei count, GLint *value) const
{
if (_glUniform1iv)
{
typedef void (APIENTRY * Uniform1ivProc) (GLint location, GLsizei count, GLint *value);
((Uniform1ivProc)_glUniform1iv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform1iv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform2iv(GLint location, GLsizei count, GLint *value) const
{
if (_glUniform2iv)
{
typedef void (APIENTRY * Uniform2ivProc) (GLint location, GLsizei count, GLint *value);
((Uniform2ivProc)_glUniform2iv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform2iv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform3iv(GLint location, GLsizei count, GLint *value) const
{
if (_glUniform3iv)
{
typedef void (APIENTRY * Uniform3ivProc) (GLint location, GLsizei count, GLint *value);
((Uniform3ivProc)_glUniform3iv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform3iv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniform4iv(GLint location, GLsizei count, GLint *value) const
{
if (_glUniform4iv)
{
typedef void (APIENTRY * Uniform4ivProc) (GLint location, GLsizei count, GLint *value);
((Uniform4ivProc)_glUniform4iv)(location, count, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniform4iv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value) const
{
if (_glUniformMatrix2fv)
{
typedef void (APIENTRY * UniformMatrix2fvProc) (GLint location, GLsizei count, GLboolean transpose, GLfloat *value);
((UniformMatrix2fvProc)_glUniformMatrix2fv)(location, count, transpose, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniformMatrix2fv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value) const
{
if (_glUniformMatrix3fv)
{
typedef void (APIENTRY * UniformMatrix3fvProc) (GLint location, GLsizei count, GLboolean transpose, GLfloat *value);
((UniformMatrix3fvProc)_glUniformMatrix3fv)(location, count, transpose, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniformMatrix3fv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, GLfloat *value) const
{
if (_glUniformMatrix4fv)
{
typedef void (APIENTRY * UniformMatrix4fvProc) (GLint location, GLsizei count, GLboolean transpose, GLfloat *value);
((UniformMatrix4fvProc)_glUniformMatrix4fv)(location, count, transpose, value);
}
else
{
osg::notify(osg::WARN)<<"Error: glUniformMatrix4fv not supported by OpenGL driver"<<std::endl;
}
}
GLint Extensions::glGetUniformLocation(GLhandleARB programObject, const GLcharARB *name) const
{
if (_glGetUniformLocation)
{
typedef GLint (APIENTRY * GetUniformLocationProc) (GLhandleARB programObject, const GLcharARB *name);
return ((GetUniformLocationProc)_glGetUniformLocation)(programObject, name);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetUniformLocation not supported by OpenGL driver"<<std::endl;
return -1; //TODO
}
}
GLint Extensions::glGetAttribLocation(GLhandleARB programObj, const GLcharARB *name) const
{
if (_glGetAttribLocation)
{
typedef GLint (APIENTRY * GetAttribLocationProc) (GLhandleARB programObj, const GLcharARB *name);
return ((GetAttribLocationProc)_glGetAttribLocation)(programObj, name);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetAttribLocation not supported by OpenGL driver"<<std::endl;
return -1; //TODO
}
}
void Extensions::glGetActiveUniform(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLint *type, GLcharARB *name) const
{
if (_glGetActiveUniform)
{
typedef void (APIENTRY * GetActiveUniformProc) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLint *type, GLcharARB *name);
((GetActiveUniformProc)_glGetActiveUniform)(programObj, index, maxLength, length, size, type, name);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetActiveUniform not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetActiveAttribs(GLhandleARB programObj, GLint *count, const GLint **size, const GLenum **type, const GLcharARB* const **attributes) const
{
if (_glGetActiveAttribs)
{
typedef void (APIENTRY * GetActiveAttribsProc) (GLhandleARB programObj, GLint *count, const GLint **size, const GLenum **type, const GLcharARB* const **attributes);
((GetActiveAttribsProc)_glGetActiveAttribs)(programObj, count, size, type, attributes);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetActiveAttribs not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetUniformfv(GLhandleARB programObj, GLint location, GLfloat *params) const
{
if (_glGetUniformfv)
{
typedef void (APIENTRY * GetUniformfvProc) (GLhandleARB programObj, GLint location, GLfloat *params);
((GetUniformfvProc)_glGetUniformfv)(programObj, location, params);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetUniformfv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetUniformiv(GLhandleARB programObj, GLint location, GLint *params) const
{
if (_glGetUniformiv)
{
typedef void (APIENTRY * GetUniformivProc) (GLhandleARB programObj, GLint location, GLint *params);
((GetUniformivProc)_glGetUniformiv)(programObj, location, params);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetUniformiv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetObjectParameterfv(GLhandleARB obj, GLenum pname, GLfloat *params) const
{
if (_glGetObjectParameterfv)
{
typedef void (APIENTRY * GetObjectParameterfvProc) (GLhandleARB obj, GLenum pname, GLfloat *params);
((GetObjectParameterfvProc)_glGetObjectParameterfv)(obj, pname, params);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetObjectParameterfv not supported by OpenGL driver"<<std::endl;
}
}
void Extensions::glGetObjectParameteriv(GLhandleARB obj, GLenum pname, GLint *params) const
{
if (_glGetObjectParameteriv)
{
typedef void (APIENTRY * GetObjectParameterivProc) (GLhandleARB obj, GLenum pname, GLint *params);
((GetObjectParameterivProc)_glGetObjectParameteriv)(obj, pname, params);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetObjectParameteriv not supported by OpenGL driver"<<std::endl;
}
}
GLhandleARB Extensions::glGetHandle(GLenum pname) const
{
if (_glGetHandle)
{
typedef GLhandleARB (APIENTRY * GetHandleProc) (GLenum pname);
return ((GetHandleProc)_glGetHandle)(pname);
}
else
{
osg::notify(osg::WARN)<<"Error: glGetHandle not supported by OpenGL driver"<<std::endl;
return -1; //TODO
}
}