diff --git a/src/osg/CoordinateSystemNode.cpp b/src/osg/CoordinateSystemNode.cpp index c44d9d26c..c1d23ba48 100644 --- a/src/osg/CoordinateSystemNode.cpp +++ b/src/osg/CoordinateSystemNode.cpp @@ -52,7 +52,7 @@ CoordinateFrame CoordinateSystemNode::computeLocalCoordinateFrame(const Vec3d& p _ellipsoidModel->convertXYZToLatLongHeight(position.x(),position.y(),position.z(),latitude, longitude, height); _ellipsoidModel->computeLocalToWorldTransformFromLatLongHeight(latitude, longitude, 0.0f, localToWorld); - osg::notify(osg::NOTICE)<<"lat="<computeLocalToWorldTransformFromXYZ(position.x(),position.y(),position.z(), localToWorld); diff --git a/src/osgGA/TerrainManipulator.cpp b/src/osgGA/TerrainManipulator.cpp index e772ddefa..4efa1c1f3 100644 --- a/src/osgGA/TerrainManipulator.cpp +++ b/src/osgGA/TerrainManipulator.cpp @@ -40,7 +40,7 @@ void TerrainManipulator::setNode(osg::Node* node) boundingSphere._radius * minimumDistanceScale, 0.00001f,1.0f); - osg::notify(osg::NOTICE)<<"Setting terrain manipulator _minimumDistance to "<<_minimumDistance<getCoordindateSystemNodePath(); @@ -203,22 +203,22 @@ public: if (csn) { osg::Vec3 local_position = position*osg::computeWorldToLocal(tmpPath); - osg::notify(osg::NOTICE)<<"local postion "<computeLocalCoordinateFrame(position)* osg::computeLocalToWorld(tmpPath)"<computeLocalCoordinateFrame(position)* osg::computeLocalToWorld(tmpPath)"<computeLocalCoordinateFrame(local_position)* osg::computeLocalToWorld(tmpPath); } else { - osg::notify(osg::NOTICE)<<"osg::computeLocalToWorld(tmpPath)"<