Added new Matrixf and Matrixd implementations.

Made Matrix be a typedef to either Matrixf or Matrixd.  Defaults to Matrixf.

Converted the osgGA::MatrixManipulators and osgProducer::Viewer/OsgCameraGroup
across to using exclusively Matrixd for internal computations and passing betwen
Manipulators, Producer and SceneView. Note, SceneView still uses Matrix internally
so will depend on what is set as the default in include/osg/Matrix.

Added the ability to osgProducer::setDone/getDone(), kept done() as the
method that the viewer main loop uses for detecting the exit condition.
This commit is contained in:
Robert Osfield
2003-09-05 22:35:34 +00:00
parent a2834d74d2
commit 792bba05b9
23 changed files with 203 additions and 129 deletions

View File

@@ -14,7 +14,8 @@
#ifndef OSG_ANIMATIONPATH
#define OSG_ANIMATIONPATH 1
#include <osg/Matrix>
#include <osg/Matrixf>
#include <osg/Matrixd>
#include <osg/Quat>
#include <osg/NodeCallback>
@@ -71,24 +72,47 @@ class SG_EXPORT AnimationPath : public virtual osg::Object
_scale = first._scale*one_minus_ratio + second._scale*ratio;
}
inline void getMatrix(Matrix& matrix) const
inline void getMatrix(Matrixf& matrix) const
{
matrix.makeScale(_scale);
matrix.postMult(osg::Matrix::rotate(_rotation));
matrix.postMult(osg::Matrix::translate(_position));
matrix.postMult(osg::Matrixf::rotate(_rotation));
matrix.postMult(osg::Matrixf::translate(_position));
}
inline void getInverse(Matrix& matrix) const
inline void getMatrix(Matrixd& matrix) const
{
matrix.makeScale(_scale);
matrix.postMult(osg::Matrixd::rotate(_rotation));
matrix.postMult(osg::Matrixd::translate(_position));
}
inline void getInverse(Matrixf& matrix) const
{
matrix.makeScale(1.0f/_scale.x(),1.0f/_scale.y(),1.0f/_scale.y());
matrix.postMult(osg::Matrix::rotate(_rotation.inverse()));
matrix.postMult(osg::Matrix::translate(-_position));
matrix.postMult(osg::Matrixf::rotate(_rotation.inverse()));
matrix.postMult(osg::Matrixf::translate(-_position));
}
inline void getInverse(Matrixd& matrix) const
{
matrix.makeScale(1.0f/_scale.x(),1.0f/_scale.y(),1.0f/_scale.y());
matrix.postMult(osg::Matrixd::rotate(_rotation.inverse()));
matrix.postMult(osg::Matrixd::translate(-_position));
}
};
/** get the transformation matrix for a point in time.*/
bool getMatrix(double time,Matrix& matrix) const
bool getMatrix(double time,Matrixf& matrix) const
{
ControlPoint cp;
if (!getInterpolatedControlPoint(time,cp)) return false;
cp.getMatrix(matrix);
return true;
}
/** get the transformation matrix for a point in time.*/
bool getMatrix(double time,Matrixd& matrix) const
{
ControlPoint cp;
if (!getInterpolatedControlPoint(time,cp)) return false;
@@ -97,7 +121,7 @@ class SG_EXPORT AnimationPath : public virtual osg::Object
}
/** get the inverse transformation matrix for a point in time.*/
bool getInverse(double time,Matrix& matrix) const
bool getInverse(double time,Matrixf& matrix) const
{
ControlPoint cp;
if (!getInterpolatedControlPoint(time,cp)) return false;
@@ -105,6 +129,14 @@ class SG_EXPORT AnimationPath : public virtual osg::Object
return true;
}
bool getInverse(double time,Matrixd& matrix) const
{
ControlPoint cp;
if (!getInterpolatedControlPoint(time,cp)) return false;
cp.getInverse(matrix);
return true;
}
/** get the local ControlPoint frame for a point in time.*/
virtual bool getInterpolatedControlPoint(double time,ControlPoint& controlPoint) const;