Added extra includes to bring in their local definitions of OpenGL enums that don't exist across all GL versions
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@@ -26,10 +26,21 @@
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#include <osg/TextureCubeMap>
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#include <osg/TextureRectangle>
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#include <osg/VertexProgram>
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#include <osgDB/Options>
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#include <osgDB/DataTypes>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/Registry>
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// pull in OSG headers to just introduce their GL defines for GL3/GLES compatibility
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#include <osg/AlphaFunc>
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#include <osg/Material>
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#include <osg/LineStipple>
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#include <osg/PolygonStipple>
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#include <osg/Point>
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#include <osg/TexGen>
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#include <osg/ClipPlane>
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#include <sstream>
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using namespace osgDB;
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