Merge branch 'OpenSceneGraph-3.6' into build/windows_clang_3.6_target
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@@ -112,7 +112,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
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std::string fileURI;
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if (_pluginOptions.linkOrignialTextures)
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{
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// We link to orignial images (not the ones in memory).
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// We link to original images (not the ones in memory).
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fileURI = osgDB::findDataFile(osgimg->getFileName());
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if (fileURI=="" && _pluginOptions.forceTexture)
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{
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