From Marco Jez, improvements to osgIntrospection, and new automatically generated
osgWrappers/osg set.
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46
src/osgWrappers/osg/ColorMask.cpp
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46
src/osgWrappers/osg/ColorMask.cpp
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// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/ColorMask>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/State>
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#include <osg/StateAttribute>
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BEGIN_OBJECT_REFLECTOR(osg::ColorMask)
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BaseType(osg::StateAttribute);
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Constructor0();
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Constructor4(IN, bool, red, IN, bool, green, IN, bool, blue, IN, bool, alpha);
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ConstructorWithDefaults2(IN, const osg::ColorMask &, cm, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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Method0(osg::Object *, cloneType);
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Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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Method0(const char *, libraryName);
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Method0(const char *, className);
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Method0(osg::StateAttribute::Type, getType);
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Method1(int, compare, IN, const osg::StateAttribute &, sa);
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Method4(void, setMask, IN, bool, red, IN, bool, green, IN, bool, blue, IN, bool, alpha);
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Method1(void, getRedMask, IN, bool, mask);
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Method0(bool, getRedMask);
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Method1(void, setGreenMask, IN, bool, mask);
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Method0(bool, getGreenMask);
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Method1(void, setBlueMask, IN, bool, mask);
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Method0(bool, getBlueMask);
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Method1(void, setAlphaMask, IN, bool, mask);
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Method0(bool, getAlphaMask);
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Method1(void, apply, IN, osg::State &, state);
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Property(bool, AlphaMask);
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Property(bool, BlueMask);
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Property(bool, GreenMask);
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ReadOnlyProperty(bool, RedMask);
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ReadOnlyProperty(osg::StateAttribute::Type, Type);
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END_REFLECTOR
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