From Marco Jez, improvements to osgIntrospection, and new automatically generated
osgWrappers/osg set.
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43
src/osgWrappers/osg/DrawPixels.cpp
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43
src/osgWrappers/osg/DrawPixels.cpp
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// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/DrawPixels>
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#include <osg/Image>
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#include <osg/Object>
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#include <osg/State>
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#include <osg/Vec3>
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BEGIN_OBJECT_REFLECTOR(osg::DrawPixels)
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BaseType(osg::Drawable);
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Constructor0();
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ConstructorWithDefaults2(IN, const osg::DrawPixels &, drawimage, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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Method0(osg::Object *, cloneType);
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Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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Method0(const char *, libraryName);
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Method0(const char *, className);
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Method1(void, setPosition, IN, const osg::Vec3 &, position);
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Method0(osg::Vec3 &, getPosition);
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Method0(const osg::Vec3 &, getPosition);
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Method1(void, setImage, IN, osg::Image *, image);
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Method0(osg::Image *, getImage);
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Method0(const osg::Image *, getImage);
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Method1(void, setUseSubImage, IN, bool, useSubImage);
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Method0(bool, getUseSubImage);
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Method4(void, setSubImageDimensions, IN, unsigned int, offsetX, IN, unsigned int, offsetY, IN, unsigned int, width, IN, unsigned int, height);
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Method4(void, getSubImageDimensions, IN, unsigned int &, offsetX, IN, unsigned int &, offsetY, IN, unsigned int &, width, IN, unsigned int &, height);
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Method1(void, drawImplementation, IN, osg::State &, state);
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Property(osg::Image *, Image);
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Property(const osg::Vec3 &, Position);
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Property(bool, UseSubImage);
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END_REFLECTOR
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