From Marco Jez, improvements to osgIntrospection, and new automatically generated
osgWrappers/osg set.
This commit is contained in:
52
src/osgWrappers/osg/Vec4d.cpp
Normal file
52
src/osgWrappers/osg/Vec4d.cpp
Normal file
@@ -0,0 +1,52 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/Vec3d>
|
||||
#include <osg/Vec4d>
|
||||
#include <osg/Vec4f>
|
||||
|
||||
TYPE_NAME_ALIAS(double, osg::Vec4d::value_type);
|
||||
|
||||
BEGIN_VALUE_REFLECTOR(osg::Vec4d)
|
||||
ReaderWriter(osgIntrospection::StdReaderWriter<reflected_type>); // user-defined
|
||||
Comparator(osgIntrospection::PartialOrderComparator<reflected_type>); // user-defined
|
||||
Constructor0();
|
||||
Constructor4(IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w);
|
||||
Constructor2(IN, const osg::Vec3d &, v3, IN, osg::Vec4d::value_type, w);
|
||||
Constructor1(IN, const osg::Vec4f &, vec);
|
||||
Method0(osg::Vec4d::value_type *, ptr);
|
||||
Method0(const osg::Vec4d::value_type *, ptr);
|
||||
Method4(void, set, IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w);
|
||||
Method0(osg::Vec4d::value_type &, x);
|
||||
Method0(osg::Vec4d::value_type &, y);
|
||||
Method0(osg::Vec4d::value_type &, z);
|
||||
Method0(osg::Vec4d::value_type &, w);
|
||||
Method0(osg::Vec4d::value_type, x);
|
||||
Method0(osg::Vec4d::value_type, y);
|
||||
Method0(osg::Vec4d::value_type, z);
|
||||
Method0(osg::Vec4d::value_type, w);
|
||||
Method0(osg::Vec4d::value_type &, red);
|
||||
Method0(osg::Vec4d::value_type &, green);
|
||||
Method0(osg::Vec4d::value_type &, blue);
|
||||
Method0(osg::Vec4d::value_type &, alpha);
|
||||
Method0(osg::Vec4d::value_type, red);
|
||||
Method0(osg::Vec4d::value_type, green);
|
||||
Method0(osg::Vec4d::value_type, blue);
|
||||
Method0(osg::Vec4d::value_type, alpha);
|
||||
Method0(unsigned long, asABGR);
|
||||
Method0(unsigned long, asRGBA);
|
||||
Method0(bool, valid);
|
||||
Method0(bool, isNaN);
|
||||
Method0(osg::Vec4d::value_type, length);
|
||||
Method0(osg::Vec4d::value_type, length2);
|
||||
Method0(osg::Vec4d::value_type, normalize);
|
||||
END_REFLECTOR
|
||||
|
||||
Reference in New Issue
Block a user