Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short.

This commit is contained in:
Robert Osfield
2016-07-02 10:44:40 +01:00
parent 2122980d0a
commit 7a63538fb9
3 changed files with 0 additions and 6 deletions

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@@ -123,10 +123,8 @@ namespace osgAnimation
typedef TemplateSampler<FloatLinearInterpolator> FloatLinearSampler;
typedef TemplateSampler<Vec2LinearInterpolator> Vec2LinearSampler;
typedef TemplateSampler<Vec3LinearInterpolator> Vec3LinearSampler;
typedef TemplateSampler<Vec3usLinearInterpolator> Vec3usLinearSampler;
typedef TemplateSampler<Vec4LinearInterpolator> Vec4LinearSampler;
typedef TemplateSampler<QuatSphericalLinearInterpolator> QuatSphericalLinearSampler;
typedef TemplateSampler<Vec3usSphericalLinearInterpolator> Vec3usSphericalLinearSampler;
typedef TemplateSampler<MatrixLinearInterpolator> MatrixLinearSampler;
typedef TemplateSampler<FloatCubicBezierInterpolator> FloatCubicBezierSampler;