Moved IncrementalCompileOperation out of include-src/osgUtil/GLObjectVisitor into their own files.
Added support to IncrementCompileOperation for controlling how much time is alloted to compilation and flush
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@@ -131,124 +131,6 @@ class OSGUTIL_EXPORT GLObjectsOperation : public osg::GraphicsOperation
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GLObjectsVisitor::Mode _mode;
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};
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class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation
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{
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public:
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IncrementalCompileOperation();
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typedef std::vector<osg::GraphicsContext*> Contexts;
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void assignContexts(Contexts& contexts);
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void removeContexts(Contexts& contexts);
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void addGraphicsContext(osg::GraphicsContext* gc);
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void removeGraphicsContext(osg::GraphicsContext* gc);
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/** Merge subgraphs that have been compiled.*/
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void mergeCompiledSubgraphs();
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virtual void operator () (osg::GraphicsContext* context);
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struct CompileData : public osg::Referenced
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{
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typedef std::list< osg::ref_ptr<osg::Drawable> > Drawables;
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typedef std::list< osg::ref_ptr<osg::Texture> > Textures;
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typedef std::list< osg::ref_ptr<osg::Program> > Programs;
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bool empty() const { return _drawables.empty() && _textures.empty() && _programs.empty(); }
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Drawables _drawables;
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Textures _textures;
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Programs _programs;
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};
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class CompileSet;
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typedef std::set<osg::GraphicsContext*> ContextSet;
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typedef std::map<osg::GraphicsContext*, CompileData > CompileMap;
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struct CompileCompletedCallback : public osg::Referenced
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{
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virtual bool compileCompleted(CompileSet* compileSet) = 0;
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};
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class CompileSet : public osg::Referenced
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{
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public:
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CompileSet() {}
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CompileSet(osg::Node*subgraphToCompile):
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_subgraphToCompile(subgraphToCompile) {}
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CompileSet(osg::Group* attachmentPoint, osg::Node*subgraphToCompile):
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_attachmentPoint(attachmentPoint),
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_subgraphToCompile(subgraphToCompile) {}
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void buildCompileMap(ContextSet& context, GLObjectsVisitor::Mode mode=GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES);
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bool compileCompleted() const
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{
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for(CompileMap::const_iterator itr = _compileMap.begin();
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itr != _compileMap.end();
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++itr)
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{
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if (!(itr->second.empty())) return false;
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}
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return true;
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}
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osg::ref_ptr<osg::Group> _attachmentPoint;
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osg::ref_ptr<osg::Node> _subgraphToCompile;
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osg::ref_ptr<CompileCompletedCallback> _compileCompletedCallback;
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CompileMap _compileMap;
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// protected:
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virtual ~CompileSet() {}
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};
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typedef std::list< osg::ref_ptr<CompileSet> > CompileSets;
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/** Add a subgraph to be compiled.*/
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void add(osg::Node* subgraphToCompile);
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/** Add a subgraph to be compiled and add automatically to attachPoint on call to mergeCompiledSubgraphs.*/
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void add(osg::Group* attachmentPoint, osg::Node* subgraphToCompile);
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/** Add a CompileSet to be compiled.*/
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void add(CompileSet* compileSet, bool callBuildCompileMap=true);
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OpenThreads::Mutex* getToCompiledMutex() { return &_toCompileMutex; }
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CompileSets& getToCompile() { return _compiled; }
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OpenThreads::Mutex* getCompiledMutex() { return &_compiledMutex; }
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CompileSets& getCompiled() { return _compiled; }
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protected:
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virtual ~IncrementalCompileOperation();
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// forward declare to keep within class namespace
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class CollectStateToCompile;
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OpenThreads::Mutex _toCompileMutex;
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CompileSets _toCompile;
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OpenThreads::Mutex _compiledMutex;
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CompileSets _compiled;
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ContextSet _contexts;
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};
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}
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#endif
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