Moved IncrementalCompileOperation out of include-src/osgUtil/GLObjectVisitor into their own files.

Added support to IncrementCompileOperation for controlling how much time is alloted to compilation and flush
This commit is contained in:
Robert Osfield
2009-03-12 15:21:04 +00:00
parent c3fc21fa82
commit 7b5f3ec92a
8 changed files with 641 additions and 477 deletions

View File

@@ -16,10 +16,6 @@
#include <osg/Notify>
#include <osg/Timer>
#include <OpenThreads/ScopedLock>
#include <algorithm>
namespace osgUtil
{
@@ -198,356 +194,5 @@ void GLObjectsOperation::operator () (osg::GraphicsContext* context)
// osg::notify(osg::NOTICE)<<"GLObjectsOperation::after >>>>>>>>>>> "<<std::endl;
}
/////////////////////////////////////////////////////////////////
//
// IncrementalCompileOperation
//
IncrementalCompileOperation::IncrementalCompileOperation():
osg::GraphicsOperation("IncrementalCompileOperation",true)
{
}
IncrementalCompileOperation::~IncrementalCompileOperation()
{
}
void IncrementalCompileOperation::assignContexts(Contexts& contexts)
{
for(Contexts::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
osg::GraphicsContext* gc = *itr;
addGraphicsContext(gc);
}
}
void IncrementalCompileOperation::removeContexts(Contexts& contexts)
{
for(Contexts::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
osg::GraphicsContext* gc = *itr;
removeGraphicsContext(gc);
}
}
void IncrementalCompileOperation::addGraphicsContext(osg::GraphicsContext* gc)
{
if (_contexts.count(gc)==0)
{
gc->add(this);
_contexts.insert(gc);
}
}
void IncrementalCompileOperation::removeGraphicsContext(osg::GraphicsContext* gc)
{
if (_contexts.count(gc)!=0)
{
gc->remove(this);
_contexts.erase(gc);
}
}
void IncrementalCompileOperation::add(osg::Node* subgraphToCompile)
{
osg::notify(osg::NOTICE)<<"IncrementalCompileOperation::add("<<subgraphToCompile<<")"<<std::endl;
add(new CompileSet(subgraphToCompile));
}
void IncrementalCompileOperation::add(osg::Group* attachmentPoint, osg::Node* subgraphToCompile)
{
osg::notify(osg::NOTICE)<<"IncrementalCompileOperation::add("<<attachmentPoint<<", "<<subgraphToCompile<<")"<<std::endl;
add(new CompileSet(attachmentPoint, subgraphToCompile));
}
void IncrementalCompileOperation::add(CompileSet* compileSet, bool callBuildCompileMap)
{
if (!compileSet) return;
if (compileSet->_subgraphToCompile.valid())
{
// force a compute of the bound of the subgraph to avoid the update traversal from having to do this work
// and reducing the change of frame drop.
compileSet->_subgraphToCompile->getBound();
}
if (callBuildCompileMap) compileSet->buildCompileMap(_contexts);
osg::notify(osg::NOTICE)<<"IncrementalCompileOperation::add(CompileSet = "<<compileSet<<", "<<", "<<callBuildCompileMap<<")"<<std::endl;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_toCompileMutex);
_toCompile.push_back(compileSet);
}
void IncrementalCompileOperation::mergeCompiledSubgraphs()
{
// osg::notify(osg::NOTICE)<<"IncrementalCompileOperation::mergeCompiledSubgraphs()"<<std::endl;
OpenThreads::ScopedLock<OpenThreads::Mutex> compilded_lock(_compiledMutex);
for(CompileSets::iterator itr = _compiled.begin();
itr != _compiled.end();
++itr)
{
CompileSet* cs = itr->get();
if (cs->_attachmentPoint.valid())
{
cs->_attachmentPoint->addChild(cs->_subgraphToCompile.get());
}
}
_compiled.clear();
}
class IncrementalCompileOperation::CollectStateToCompile : public osg::NodeVisitor
{
public:
CollectStateToCompile(GLObjectsVisitor::Mode mode):
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_mode(mode) {}
GLObjectsVisitor::Mode _mode;
typedef std::set<osg::Drawable*> DrawableSet;
typedef std::set<osg::StateSet*> StateSetSet;
typedef std::set<osg::Texture*> TextureSet;
typedef std::set<osg::Program*> ProgramSet;
DrawableSet _drawablesHandled;
StateSetSet _statesetsHandled;
DrawableSet _drawables;
TextureSet _textures;
ProgramSet _programs;
void apply(osg::Node& node)
{
if (node.getStateSet())
{
apply(*(node.getStateSet()));
}
traverse(node);
}
void apply(osg::Geode& node)
{
if (node.getStateSet())
{
apply(*(node.getStateSet()));
}
for(unsigned int i=0;i<node.getNumDrawables();++i)
{
osg::Drawable* drawable = node.getDrawable(i);
if (drawable)
{
apply(*drawable);
if (drawable->getStateSet())
{
apply(*(drawable->getStateSet()));
}
}
}
}
void apply(osg::Drawable& drawable)
{
if (_drawablesHandled.count(&drawable)!=0) return;
_drawablesHandled.insert(&drawable);
if (_mode&GLObjectsVisitor::SWITCH_OFF_DISPLAY_LISTS)
{
drawable.setUseDisplayList(false);
}
if (_mode&GLObjectsVisitor::SWITCH_ON_DISPLAY_LISTS)
{
drawable.setUseDisplayList(true);
}
if (_mode&GLObjectsVisitor::SWITCH_ON_VERTEX_BUFFER_OBJECTS)
{
drawable.setUseVertexBufferObjects(true);
}
if (_mode&GLObjectsVisitor::SWITCH_OFF_VERTEX_BUFFER_OBJECTS)
{
drawable.setUseVertexBufferObjects(false);
}
if (_mode&GLObjectsVisitor::COMPILE_DISPLAY_LISTS)
{
_drawables.insert(&drawable);
}
}
void apply(osg::StateSet& stateset)
{
if (_statesetsHandled.count(&stateset)!=0) return;
_statesetsHandled.insert(&stateset);
if (_mode & GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES)
{
osg::Program* program = dynamic_cast<osg::Program*>(stateset.getAttribute(osg::StateAttribute::PROGRAM));
if (program)
{
_programs.insert(program);
}
osg::StateSet::TextureAttributeList& tal = stateset.getTextureAttributeList();
for(osg::StateSet::TextureAttributeList::iterator itr = tal.begin();
itr != tal.end();
++itr)
{
osg::StateSet::AttributeList& al = *itr;
osg::StateAttribute::TypeMemberPair tmp(osg::StateAttribute::TEXTURE,0);
osg::StateSet::AttributeList::iterator texItr = al.find(tmp);
if (texItr != al.end())
{
osg::Texture* texture = dynamic_cast<osg::Texture*>(texItr->second.first.get());
if (texture) _textures.insert(texture);
}
}
}
}
};
void IncrementalCompileOperation::CompileSet::buildCompileMap(ContextSet& contexts, GLObjectsVisitor::Mode mode)
{
if (contexts.empty() || !_subgraphToCompile) return;
CollectStateToCompile cstc(mode);
_subgraphToCompile->accept(cstc);
if (cstc._textures.empty() && cstc._programs.empty() && cstc._drawables.empty()) return;
for(ContextSet::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
CompileData& cd = _compileMap[*itr];
std::copy(cstc._textures.begin(), cstc._textures.end(), std::back_inserter<CompileData::Textures>(cd._textures));
std::copy(cstc._programs.begin(), cstc._programs.end(), std::back_inserter<CompileData::Programs>(cd._programs));
std::copy(cstc._drawables.begin(), cstc._drawables.end(), std::back_inserter<CompileData::Drawables>(cd._drawables));
}
}
void IncrementalCompileOperation::operator () (osg::GraphicsContext* context)
{
// osg::notify(osg::NOTICE)<<"IncrementalCompileOperation::operator () ("<<context<<")"<<std::endl;
osg::RenderInfo renderInfo;
renderInfo.setState(context->getState());
CompileSets toCompileCopy;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> toCompile_lock(_toCompileMutex);
std::copy(_toCompile.begin(),_toCompile.end(),std::back_inserter<CompileSets>(toCompileCopy));
}
for(CompileSets::iterator itr = toCompileCopy.begin();
itr != toCompileCopy.end();
++itr)
{
CompileSet* cs = itr->get();
CompileMap& cm = cs->_compileMap;
CompileData& cd = cm[context];
if (!cd.empty())
{
osg::notify(osg::NOTICE)<<"cd._drawables.size()="<<cd._drawables.size()<<std::endl;
osg::notify(osg::NOTICE)<<"cd._textures.size()="<<cd._textures.size()<<std::endl;
osg::notify(osg::NOTICE)<<"cd._programs.size()="<<cd._programs.size()<<std::endl;
osg::Timer_t startTick = osg::Timer::instance()->tick();
// be extremely conservative right now during testing, just provide 1ms for doing compile.
double maxTimeAvailable = 0.001;
while(!cd._drawables.empty() &&
osg::Timer::instance()->delta_s(startTick, osg::Timer::instance()->tick()) < maxTimeAvailable)
{
cd._drawables.back()->compileGLObjects(renderInfo);
cd._drawables.pop_back();
}
while(!cd._textures.empty() &&
osg::Timer::instance()->delta_s(startTick, osg::Timer::instance()->tick()) < maxTimeAvailable)
{
cd._textures.back()->apply(*renderInfo.getState());
cd._textures.pop_back();
}
if (!cd._programs.empty())
{
// compile programs
while(!cd._programs.empty() &&
osg::Timer::instance()->delta_s(startTick, osg::Timer::instance()->tick()) < maxTimeAvailable)
{
cd._programs.back()->apply(*renderInfo.getState());
cd._programs.pop_back();
}
// switch off Program,
osg::GL2Extensions* extensions = osg::GL2Extensions::Get(renderInfo.getState()->getContextID(), true);
extensions->glUseProgram(0);
renderInfo.getState()->setLastAppliedProgramObject(0);
}
}
if (cd.empty())
{
bool csCompleted = false;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> toCompile_lock(_toCompileMutex);
if (cs->compileCompleted())
{
CompileSets::iterator cs_itr = std::find(_toCompile.begin(), _toCompile.end(), *itr);
if (cs_itr != _toCompile.end())
{
osg::notify(osg::NOTICE)<<"Erasing from list"<<std::endl;
// remove from the _toCompile list, note cs won't be deleted here as the tempoary
// toCompile_Copy list will retain a reference.
_toCompile.erase(cs_itr);
// signal that we need to do clean up operations/pass cs on to _compile list.
csCompleted = true;
}
}
}
if (csCompleted && cs->_compileCompletedCallback.valid())
{
if (cs->_compileCompletedCallback->compileCompleted(cs))
{
// callback will handle merging of subgraph so no need to place CompileSet in merge.
}
else
{
OpenThreads::ScopedLock<OpenThreads::Mutex> compilded_lock(_compiledMutex);
_compiled.push_back(cs);
}
}
}
}
}
} // end of namespace osgUtil