Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.
New methods osg::Geometry::containsDeprecatedData() and osg::Geometry::fixDeprecatedData() provide a means for converting geometries that still use the array indices and BIND_PER_PRIMITIVE across to complient versions. Cleaned up the rest of the OSG where use of array indices and BIND_PER_PRIMITIVE were accessed or used.
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@@ -115,7 +115,7 @@ struct MyRigTransformHardware : public osgAnimation::RigTransformHardware
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{
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std::stringstream ss;
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ss << "boneWeight" << i;
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geom.setVertexAttribData(attribIndex + i, osg::Geometry::ArrayData(getVertexAttrib(i),osg::Geometry::BIND_PER_VERTEX));
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geom.setVertexAttribArray(attribIndex + i, getVertexAttrib(i));
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}
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osg::ref_ptr<osg::StateSet> ss = new osg::StateSet;
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