Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.

New methods osg::Geometry::containsDeprecatedData() and osg::Geometry::fixDeprecatedData() provide a means for converting geometries that still use the array indices and BIND_PER_PRIMITIVE across to complient
versions.

Cleaned up the rest of the OSG where use of array indices and BIND_PER_PRIMITIVE were accessed or used.
This commit is contained in:
Robert Osfield
2013-06-18 11:18:28 +00:00
parent 05b72e9b4c
commit 7d40c7258f
35 changed files with 1379 additions and 2880 deletions

View File

@@ -597,11 +597,11 @@ void BumpMapping::prepareGeometry(osg::Geometry* geo)
osg::ref_ptr<osgUtil::TangentSpaceGenerator> tsg = new osgUtil::TangentSpaceGenerator;
tsg->generate(geo, _normal_unit);
if (!geo->getVertexAttribArray(6))
geo->setVertexAttribData(6, osg::Geometry::ArrayData(tsg->getTangentArray(), osg::Geometry::BIND_PER_VERTEX,GL_FALSE));
geo->setVertexAttribArray(6, tsg->getTangentArray());
if (!geo->getVertexAttribArray(7))
geo->setVertexAttribData(7, osg::Geometry::ArrayData(tsg->getBinormalArray(), osg::Geometry::BIND_PER_VERTEX, GL_FALSE));
geo->setVertexAttribArray(7, tsg->getBinormalArray());
if (!geo->getVertexAttribArray(15))
geo->setVertexAttribData(15, osg::Geometry::ArrayData(tsg->getNormalArray(), osg::Geometry::BIND_PER_VERTEX, GL_FALSE));
geo->setVertexAttribArray(15, tsg->getNormalArray());
}
void BumpMapping::prepareNode(osg::Node* node)