Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.

New methods osg::Geometry::containsDeprecatedData() and osg::Geometry::fixDeprecatedData() provide a means for converting geometries that still use the array indices and BIND_PER_PRIMITIVE across to complient
versions.

Cleaned up the rest of the OSG where use of array indices and BIND_PER_PRIMITIVE were accessed or used.
This commit is contained in:
Robert Osfield
2013-06-18 11:18:28 +00:00
parent 05b72e9b4c
commit 7d40c7258f
35 changed files with 1379 additions and 2880 deletions

View File

@@ -527,19 +527,6 @@ void POVWriterNodeVisitor::processGeometry( const Geometry *g,
if( g->getVertexArray() == NULL || g->getVertexArray()->getNumElements() == 0 )
return;
if(( g->getVertexIndices() != NULL &&
g->getVertexIndices()->getNumElements() != 0 ) ||
( g->getNormalIndices() != NULL &&
g->getNormalIndices()->getNumElements() != 0 ) ||
( g->getTexCoordIndices(0) != NULL &&
g->getTexCoordIndices(0)->getNumElements() != 0 ))
{
notify( WARN ) << "POV Writer WARNING: "
"Geometry with indices is not " << endl <<
"supported yet by POV plugin. Skipping geometry." << endl;
return;
}
// mesh2
_fout << "mesh2" << endl;
_fout << "{" << endl;