Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.
New methods osg::Geometry::containsDeprecatedData() and osg::Geometry::fixDeprecatedData() provide a means for converting geometries that still use the array indices and BIND_PER_PRIMITIVE across to complient versions. Cleaned up the rest of the OSG where use of array indices and BIND_PER_PRIMITIVE were accessed or used.
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@@ -543,8 +543,7 @@ bool RenderBin::getStats(Statistics& stats) const
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const Geometry* geom = dw->asGeometry();
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if (geom)
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{
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if (geom->areFastPathsUsed())
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stats.addFastDrawable();
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stats.addFastDrawable();
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}
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if (rl->_modelview.get())
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@@ -576,8 +575,7 @@ bool RenderBin::getStats(Statistics& stats) const
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const Geometry* geom = dw->asGeometry();
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if (geom)
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{
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if (geom->areFastPathsUsed())
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stats.addFastDrawable();
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stats.addFastDrawable();
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}
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if (rl->_modelview.get()) stats.addMatrix(); // number of matrices
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