Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.

New methods osg::Geometry::containsDeprecatedData() and osg::Geometry::fixDeprecatedData() provide a means for converting geometries that still use the array indices and BIND_PER_PRIMITIVE across to complient
versions.

Cleaned up the rest of the OSG where use of array indices and BIND_PER_PRIMITIVE were accessed or used.
This commit is contained in:
Robert Osfield
2013-06-18 11:18:28 +00:00
parent 05b72e9b4c
commit 7d40c7258f
35 changed files with 1379 additions and 2880 deletions

View File

@@ -1419,14 +1419,6 @@ void EdgeCollapse::setGeometry(osg::Geometry* geometry, const Simplifier::IndexL
{
_geometry = geometry;
// check to see if vertex attributes indices exists, if so expand them to remove them
if (_geometry->suitableForOptimization())
{
// removing coord indices
OSG_INFO<<"EdgeCollapse::setGeometry(..): Removing attribute indices"<<std::endl;
_geometry->copyToAndOptimize(*_geometry);
}
// check to see if vertex attributes indices exists, if so expand them to remove them
if (_geometry->containsSharedArrays())
{