From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
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@@ -28,7 +28,7 @@
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namespace osgUtil {
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/**
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* SceneView is literally a view of a scene, encapsulating the 'camera'
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* SceneView is literaly a view of a scene, encapsulating the 'camera'
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* (not to be confused with Producer::Camera) (modelview+projection matrices),
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* global state, lights and the scene itself. Provides
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* methods for setting up the view and rendering it.
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@@ -122,7 +122,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced, public osg::CullSetting
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const osg::Vec4& getClearColor() const { return _camera->getClearColor(); }
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/** Mannually set the redraw interlaced stereo stencil mask request flag to control whether to redraw the stencil buffer on the next frame.*/
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/** Manually set the redraw interlaced stereo stencil mask request flag to control whether to redraw the stencil buffer on the next frame.*/
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void setRedrawInterlacedStereoStencilMask(bool flag) { _redrawInterlacedStereoStencilMask = flag; }
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/** Get the redraw interlaced stereo stencil mask request flag.*/
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@@ -207,7 +207,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced, public osg::CullSetting
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/** Get the const projection matrix.*/
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const osg::Matrixd& getProjectionMatrix() const { return _camera->getProjectionMatrix(); }
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/** Get the othographic settings of the orthographic projection matrix.
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/** Get the orthographic settings of the orthographic projection matrix.
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* Returns false if matrix is not an orthographic matrix, where parameter values are undefined.*/
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bool getProjectionMatrixAsOrtho(double& left, double& right,
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double& bottom, double& top,
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