From Wojciech Lewandowski, build fixes for handling Matrix::value_type == float
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@@ -99,7 +99,7 @@ class OSGSHADOW_EXPORT DebugShadowMap : public ViewDependentShadowTechnique
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*/
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osg::ref_ptr< osg::Camera > _camera;
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osg::Matrix _viewProjection;
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osg::Matrixd _viewProjection;
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osg::Camera * _viewCamera;
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// Debug hud variables
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