From Wojciech Lewandowski, build fixes for handling Matrix::value_type == float

This commit is contained in:
Robert Osfield
2008-10-06 14:18:27 +00:00
parent df12c7bc68
commit 7e43decf4c
6 changed files with 18 additions and 18 deletions

View File

@@ -58,7 +58,7 @@ void MinimalDrawBoundsShadowMap::ViewData::cullBoundAnalysisScene( )
_boundAnalysisCamera->setViewMatrix( *_cv->getModelViewMatrix() );
_boundAnalysisCamera->setProjectionMatrix( _clampedProjection );
osg::Matrix::value_type l,r,b,t,n,f;
osg::Matrixd::value_type l,r,b,t,n,f;
_boundAnalysisCamera->getProjectionMatrixAsFrustum( l,r,b,t,n,f );
_mainCamera = _cv->getRenderStage()->getCamera();