Moved the modified tag's from osg::Texture into the osg::Texture1D,2D,3D and
CubeMap classes.
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@@ -50,6 +50,11 @@ class SG_EXPORT Texture2D : public Texture
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/** Get the const texture image. */
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inline const Image* getImage() const { return _image.get(); }
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inline unsigned int& getModifiedTag(unsigned int contextID) const
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{
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// get the modified tag for the current contextID.
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return _modifiedTag[contextID];
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}
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/** Set the texture width and height. If width or height are zero then
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* the repsective size value is calculated from the source image sizes. */
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@@ -132,6 +137,10 @@ class SG_EXPORT Texture2D : public Texture
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mutable GLsizei _numMimpmapLevels;
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ref_ptr<SubloadCallback> _subloadCallback;
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typedef buffered_value<unsigned int> ImageModifiedTag;
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mutable ImageModifiedTag _modifiedTag;
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};
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}
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