More clean up for synch with 0.8.42

This commit is contained in:
Don BURNS
2001-09-19 21:19:47 +00:00
parent 2462c6273c
commit 7e81f6cfa6
292 changed files with 39673 additions and 0 deletions

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// OldMaterialPaletteRecord.cpp
#include "flt.h"
#include "Registry.h"
#include "OldMaterialPaletteRecord.h"
using namespace flt;
////////////////////////////////////////////////////////////////////
//
// OldMaterialPaletteRecord
//
////////////////////////////////////////////////////////////////////
RegisterRecordProxy<OldMaterialPaletteRecord> g_OldMaterialPaletteProxy;
OldMaterialPaletteRecord::OldMaterialPaletteRecord()
{
}
// virtual
OldMaterialPaletteRecord::~OldMaterialPaletteRecord()
{
}
// virtual
void OldMaterialPaletteRecord::endian()
{
SOldMaterial *pSMaterial = (SOldMaterial*)getData();
for (int i=0; i < 64; i++)
{
pSMaterial->mat[i].Ambient.endian();
pSMaterial->mat[i].Diffuse.endian();
pSMaterial->mat[i].Specular.endian();
pSMaterial->mat[i].Emissive.endian();
ENDIAN( pSMaterial->mat[i].sfShininess );
ENDIAN( pSMaterial->mat[i].sfAlpha );
ENDIAN( pSMaterial->mat[i].diFlags );
}
}

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// OldMaterialPaletteRecord.h
#ifndef __FLT_OLD_MATERIAL_PALETTE_RECORD_H
#define __FLT_OLD_MATERIAL_PALETTE_RECORD_H
#include "opcodes.h"
#include "Record.h"
#include "RecordVisitor.h"
namespace flt {
struct SOldMaterial
{
SRecHeader RecHeader;
struct
{
float32x3 Ambient; // Ambient component of material
float32x3 Diffuse; // Diffuse component of material
float32x3 Specular; // Specular component of material
float32x3 Emissive; // Emissive component of material
float32 sfShininess; // Shininess. [0.0-128.0]
float32 sfAlpha; // Alpha. [0.0-1.0], where 1.0 is opaque
uint32 diFlags; // bit 0 Materials used
// bit 1-31 Spare
uint32 spares[31]; // Spares for material
} mat[64];
};
class OldMaterialPaletteRecord : public AncillaryRecord
{
public:
OldMaterialPaletteRecord();
virtual Record* clone() const { return new OldMaterialPaletteRecord(); }
virtual const char* className() const { return "OldMaterialPaletteRecord"; }
virtual int classOpcode() const { return OLD_MATERIAL_PALETTE_OP; }
virtual int sizeofData() const { return sizeof(SOldMaterial); }
virtual void accept(RecordVisitor& rv) { rv.apply(*this); }
// virtual void traverse(RecordVisitor& rv);
protected:
virtual ~OldMaterialPaletteRecord();
virtual void endian();
// virtual void decode();
// virtual bool readLocalData(Input& fr);
// virtual bool writeLocalData(Output& fw);
};
}; // end namespace flt
#endif