From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin
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@@ -14,15 +14,15 @@
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#ifndef OSG_ANIMATIONPATH
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#define OSG_ANIMATIONPATH 1
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#include <map>
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#include <istream>
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#include <float.h>
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#include <osg/Matrixf>
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#include <osg/Matrixd>
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#include <osg/Quat>
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#include <osg/NodeCallback>
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#include <map>
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#include <istream>
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#include <float.h>
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namespace osg {
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/** AnimationPath for specify the time varying transformation pathway to use when update camera and model objects.
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