Some spelling fixes in comments.
This commit is contained in:
@@ -138,7 +138,7 @@ void TextureBuffer::apply(State& state) const
|
||||
|
||||
TextureObject* textureObject = getTextureObject(contextID);
|
||||
|
||||
///This code could be usefull but would require to watch BufferData changes
|
||||
///This code could be useful but would require to watch BufferData changes
|
||||
///perhaps a mutable percontext dirtyflag (all reset to true onTextureObjectChanged) would do the trick
|
||||
#if 0
|
||||
if (textureObject)
|
||||
|
||||
Reference in New Issue
Block a user