Some spelling fixes in comments.
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@@ -96,7 +96,7 @@ bool RigTransformHardware::createPalette(int nbVertexes, BoneMap boneMap, const
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for (VertexInfluenceSet::BoneWeightList::const_iterator it = boneWeightList.begin(); it != boneWeightList.end(); ++it)
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{
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const VertexInfluenceSet::BoneWeight& bw = *it;
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if(fabs(bw.getWeight()) > 1e-2) // dont use bone with weight too small
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if(fabs(bw.getWeight()) > 1e-2) // don't use bone with weight too small
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{
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if (boneNameCountMap.find(bw.getBoneName()) != boneNameCountMap.end())
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{
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