Improved resizeGLObjectBuffers support
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@@ -239,6 +239,12 @@ public:
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virtual void apply(osg::State& state) const;
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/** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
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virtual void setThreadSafeRefUnref(bool threadSafe);
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/** Resize any per context GLObject buffers to specified size. */
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virtual void resizeGLObjectBuffers(unsigned int maxSize);
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protected:
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virtual ~GlyphTexture();
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