Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback

This commit is contained in:
Robert Osfield
2007-03-28 11:30:38 +00:00
parent 7fb38ff42f
commit 7fc714ada1
31 changed files with 83 additions and 86 deletions

View File

@@ -13,7 +13,7 @@
#include <osg/BoundingBox>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/State>
#include <osg/RenderInfo>
#include <osg/Vec3>
#include <osgParticle/Particle>
#include <osgParticle/ParticleSystem>
@@ -220,11 +220,11 @@ BEGIN_OBJECT_REFLECTOR(osgParticle::ParticleSystem)
__void__update__double,
"Update the particles. Don't call this directly, use a ParticleSystemUpdater instead. ",
"");
I_Method1(void, drawImplementation, IN, osg::State &, state,
I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo,
Properties::VIRTUAL,
__void__drawImplementation__osg_State_R1,
"Deprecated. ",
"");
__void__drawImplementation__osg_RenderInfo_R1,
"drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable. ",
" param state The osg::State object that encapulates the current OpenGL state for the current graphics context. ");
I_Method0(osg::BoundingBox, computeBound,
Properties::VIRTUAL,
__osg_BoundingBox__computeBound,