Added support for reading and writing osgTerrain objects
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@@ -65,8 +65,8 @@ void CoordinateSystemNode::read(DataInputStream* in){
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// Read coord string
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setCoordinateSystem( in->readString());
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bool readEllopsoidModel = in->readBool();
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if (readEllopsoidModel)
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bool readEllipsoidModel = in->readBool();
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if (readEllipsoidModel)
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{
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osg::EllipsoidModel* em = new osg::EllipsoidModel();
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((ive::EllipsoidModel*)(em))->read(in);
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