Have added a #define USE_DEPRECATED_API to include/osg/Export, and
various osg header and source files to optional compile in deprecated parts of the OSG API. Have renamed osg::Transparency osg::BlendFunc to bring it in line with the rest of the OSG's StateAttribute classes which are named after their OpenGL counterparts. include/osg/Transparency still exists and is simply a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API block. The matrix methods in the osg::Transform class have been moved/replicated in a osg::MatrixTransform sublcass from osg::Transform. The old matrix functionality is still present in the osg::Transform class but is guard by #ifdef USG_DEPRECATED_API blocks. One should now think of osg::Transform as being a Transform Node base class. MatrixTransform has all the functionality of the original Transform class, so should be used instead.
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@@ -131,7 +131,7 @@ class SG_EXPORT StateAttribute : public Object
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TEXGEN,
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TEXMAT,
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LIGHTMODEL,
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TRANSPARENCY,
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BLENDFUNC,
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STENCIL,
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COLORMASK,
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DEPTH,
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