Added Text::s/getShaderTechnique()

This commit is contained in:
Robert Osfield
2017-10-21 10:08:41 +01:00
parent 97aeb16551
commit 817b6601d2
2 changed files with 23 additions and 2 deletions

View File

@@ -25,10 +25,15 @@
#include <osgDB/ReadFile>
#include <sstream>
#include <iomanip>
using namespace osg;
using namespace osgText;
Text::Text():
_shaderTechnique(GREYSCALE),
_enableDepthWrites(true),
_backdropType(NONE),
_backdropHorizontalOffset(0.07f),
@@ -47,6 +52,7 @@ Text::Text():
Text::Text(const Text& text,const osg::CopyOp& copyop):
osgText::TextBase(text,copyop),
_shaderTechnique(text._shaderTechnique),
_enableDepthWrites(text._enableDepthWrites),
_backdropType(text._backdropType),
_backdropHorizontalOffset(text._backdropHorizontalOffset),
@@ -65,8 +71,15 @@ Text::~Text()
{
}
#include <sstream>
#include <iomanip>
void Text::setShaderTechnique(ShaderTechnique technique)
{
if (_shaderTechnique==technique) return;
_shaderTechnique = technique;
assignStateSet();
}
osg::StateSet* Text::createStateSet()
{