From Ben, promoted floats to doubles to produce better stability in the
invert method.
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@@ -254,7 +254,7 @@ bool Matrix::invert( const Matrix& mat )
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unsigned int i,j,k,l,ll;
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unsigned int icol = 0;
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unsigned int irow = 0;
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float temp, pivinv, dum, big;
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double temp, pivinv, dum, big;
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// copy in place this may be unnecessary
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*this = mat;
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