Added osgPresentation::Cursor class to wrap up 3D cursor in the scene functionality
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65
include/osgPresentation/Cursor
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65
include/osgPresentation/Cursor
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGPRESENTATION_CURSOR
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#define OSGPRESENTATION_CURSOR 1
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#include <osg/AutoTransform>
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#include <osg/Camera>
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#include <osgPresentation/Export>
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namespace osgPresentation {
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class OSGPRESENTATION_EXPORT Cursor : public osg::Group
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{
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public:
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Cursor();
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Cursor(const std::string& filename, float size);
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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Cursor(const Cursor& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgPresentation, Cursor)
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void setFilename(const std::string& filename) { _filename = filename; _cursorDirty=true; }
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const std::string& getFilename() const { return _filename; }
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void setSize(float size) { _size = size; _cursorDirty=true; }
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float getSize() const { return _size; }
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virtual void traverse(osg::NodeVisitor& nv);
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protected:
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virtual ~Cursor();
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void initializeCursor();
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void updatePosition();
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std::string _filename;
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float _size;
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bool _cursorDirty;
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osg::ref_ptr<osg::AutoTransform> _transform;
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osg::Vec2 _cursorXY;
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osg::observer_ptr<osg::Camera> _camera;
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};
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}
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#endif
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