Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
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@@ -36,22 +36,6 @@ void Quat::makeRotate( const float angle, const Vec3& vec )
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makeRotate( angle, vec[0], vec[1], vec[2] );
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}
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#ifdef USE_DEPRECATED_API
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// assume Z up, Y north, X east and euler convention
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// as per Open Flight & Performer.
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// applies a positive rotation about Y axis for roll,
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// then applies a positive roation about X for pitch,
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// and finally a negative rotation about the Z axis.
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void Quat::makeRotate( float heading, float pitch, float roll)
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{
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Quat q_roll; q_roll.makeRotate(roll,0.0,1.0,0.0);
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Quat q_pitch; q_pitch.makeRotate(pitch,1.0,0.0,0.0);
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Quat q_heading; q_heading.makeRotate(-heading,0.0,0.0,1.0);
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*this = q_roll*q_pitch*q_heading;
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}
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#endif
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void Quat::makeRotate ( float angle1, const Vec3& axis1,
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float angle2, const Vec3& axis2,
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