Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I will be modifying it to do 1D texturing next. Fixed a bug in osg::Texture3D relating to checking of existance of texturing. Merged some fixes to the pfb loader from Ulrich Hertlein.
This commit is contained in:
26
VisualStudio/Demos/osgtexture/osgtexture.dsp → VisualStudio/Demos/osgtexture1D/osgtexture1D.dsp
Executable file → Normal file
26
VisualStudio/Demos/osgtexture/osgtexture.dsp → VisualStudio/Demos/osgtexture1D/osgtexture1D.dsp
Executable file → Normal file
@@ -1,24 +1,24 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgtexture" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgtexture1D" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=Demo osgtexture - Win32 Release
|
||||
CFG=Demo osgtexture1D - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgtexture.mak".
|
||||
!MESSAGE NMAKE /f "osgtexture1D.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgtexture.mak" CFG="Demo osgtexture - Win32 Release"
|
||||
!MESSAGE NMAKE /f "osgtexture1D.mak" CFG="Demo osgtexture1D - Win32 Release"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Demo osgtexture - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osgtexture - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osgtexture1D - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osgtexture1D - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
@@ -28,7 +28,7 @@ CFG=Demo osgtexture - Win32 Release
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Demo osgtexture - Win32 Release"
|
||||
!IF "$(CFG)" == "Demo osgtexture1D - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
@@ -50,9 +50,9 @@ BSC32=bscmake.exe
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||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture.exe" /libpath:"../../../lib"
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture1D.exe" /libpath:"../../../lib"
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||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgtexture - Win32 Debug"
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||||
!ELSEIF "$(CFG)" == "Demo osgtexture1D - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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@@ -74,18 +74,18 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtextured.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtexture1Dd.exe" /pdbtype:sept /libpath:"../../../lib"
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# SUBTRACT LINK32 /incremental:no
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!ENDIF
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# Begin Target
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|
||||
# Name "Demo osgtexture - Win32 Debug"
|
||||
# Name "Demo osgtexture1D - Win32 Release"
|
||||
# Name "Demo osgtexture1D - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgtexture\osgtexture.cpp
|
||||
SOURCE=..\..\..\src\Demos\osgtexture1D\osgtexture1D.cpp
|
||||
# End Source File
|
||||
# End Target
|
||||
# Begin Group "Resource Files"
|
||||
316
VisualStudio/Demos/osgtexture/osgstereoimage.dsp → VisualStudio/Demos/osgtexture2D/osgtexture2D.dsp
Executable file → Normal file
316
VisualStudio/Demos/osgtexture/osgstereoimage.dsp → VisualStudio/Demos/osgtexture2D/osgtexture2D.dsp
Executable file → Normal file
@@ -1,383 +1,95 @@
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||||
# Microsoft Developer Studio Project File - Name="osgstereoimage" - Package Owner=<4>
|
||||
|
||||
|
||||
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgtexture2D" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
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|
||||
|
||||
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||||
|
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||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
CFG=osgstereoimage - Win32 Debug
|
||||
|
||||
|
||||
|
||||
CFG=Demo osgtexture2D - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgstereoimage.mak".
|
||||
|
||||
|
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|
||||
!MESSAGE NMAKE /f "osgtexture2D.mak".
|
||||
!MESSAGE
|
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|
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!MESSAGE You can specify a configuration when running NMAKE
|
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!MESSAGE by defining the macro CFG on the command line. For example:
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|
||||
!MESSAGE
|
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|
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|
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|
||||
!MESSAGE NMAKE /f "osgstereoimage.mak" CFG="Demo osgstereoimage - Win32 Debug"
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||||
!MESSAGE NMAKE /f "osgtexture2D.mak" CFG="Demo osgtexture2D - Win32 Release"
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!MESSAGE
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|
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!MESSAGE Possible choices for configuration are:
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||||
|
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|
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|
||||
!MESSAGE
|
||||
|
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|
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!MESSAGE "Demo osgstereoimage - Win32 Release" (based on "Win32 (x86) Console Application")
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|
||||
|
||||
|
||||
!MESSAGE "Demo osgstereoimage - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
|
||||
!MESSAGE "Demo osgtexture2D - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osgtexture2D - Win32 Debug" (based on "Win32 (x86) Console Application")
|
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!MESSAGE
|
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|
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|
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
|
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|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgstereoimage - Win32 Release"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgtexture2D - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
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|
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|
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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|
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|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
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|
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|
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
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|
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|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
|
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# ADD BASE BSC32 /nologo
|
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|
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|
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|
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# ADD BSC32 /nologo
|
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|
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|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture2D.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgstereoimage.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgstereoimage - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgtexture2D - Win32 Debug"
|
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|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
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|
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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|
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# PROP Intermediate_Dir "Debug"
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|
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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|
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|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "FL_DLL" /FR /YX /FD /c
|
||||
|
||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgstereoimaged.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtexture2Dd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Name "Demo osgstereoimage - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# Name "Demo osgstereoimage - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# Name "Demo osgtexture2D - Win32 Release"
|
||||
# Name "Demo osgtexture2D - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgstereoimage\osgstereoimage.cpp
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgtexture2D\osgtexture2D.cpp
|
||||
# End Source File
|
||||
|
||||
|
||||
|
||||
# End Target
|
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|
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|
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|
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# Begin Group "Resource Files"
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|
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|
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|
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|
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|
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|
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|
||||
# End Project
|
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|
||||
|
||||
|
||||
|
||||
|
||||
\c
|
||||
95
VisualStudio/Demos/osgtexture3D/osgtexture3D.dsp
Normal file
95
VisualStudio/Demos/osgtexture3D/osgtexture3D.dsp
Normal file
@@ -0,0 +1,95 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgtexture3D" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=Demo osgtexture3D - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgtexture3D.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgtexture3D.mak" CFG="Demo osgtexture3D - Win32 Release"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Demo osgtexture3D - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osgtexture3D - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
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# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Demo osgtexture3D - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
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# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
|
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# PROP Use_MFC 0
|
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# PROP Use_Debug_Libraries 0
|
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# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
|
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
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# ADD RSC /l 0x809 /d "NDEBUG"
|
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BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
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# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture3D.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgtexture3D - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Target_Dir ""
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# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtexture3Dd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Demo osgtexture3D - Win32 Release"
|
||||
# Name "Demo osgtexture3D - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgtexture3D\osgtexture3D.cpp
|
||||
# End Source File
|
||||
# End Target
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Project
|
||||
@@ -636,7 +636,61 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "Demo osgtexture"=.\Demos\osgtexture\osgtexture.dsp - Package Owner=<4>
|
||||
Project: "Demo osgtexture1D"=.\Demos\osgtexture1D\osgtexture1D.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osg
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgDB
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgGA
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgGLUT
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgUtil
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "Demo osgtexture2D"=.\Demos\osgtexture2D\osgtexture2D.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osg
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgDB
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgGA
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgGLUT
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Core osgUtil
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "Demo osgtexture3D"=.\Demos\osgtexture3D\osgtexture3D.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
|
||||
Reference in New Issue
Block a user