Fixes for Win32 build related to changes in using namespace std.
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@@ -392,7 +392,7 @@ bool StateSet_writeLocalData(const Object& obj, Output& fw)
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else
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{
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// no name defined for GLMode so just pass its value to fw.
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fw.indent() << "0x" << hex << (osg::uint)mitr->first << dec <<" " << StateSet_getModeStr(mitr->second) << endl;
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fw.indent() << "0x" << std::hex << (osg::uint)mitr->first << std::dec <<" " << StateSet_getModeStr(mitr->second) << endl;
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}
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}
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