diff --git a/src/osgPlugins/3ds/lib3ds/lib3ds_io.c b/src/osgPlugins/3ds/lib3ds/lib3ds_io.c index 5444faa93..a3b1fa317 100644 --- a/src/osgPlugins/3ds/lib3ds/lib3ds_io.c +++ b/src/osgPlugins/3ds/lib3ds/lib3ds_io.c @@ -171,13 +171,13 @@ lib3ds_io_read_word(Lib3dsIo *io) { lib3ds_io_read(io, b, 2); w = ((uint16_t)b[1] << 8) | ((uint16_t)b[0]); - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes2((char*)w); + osg::swapBytes2((char*)&w); } - /* --- (end) Code for OpenSceneGraph --- */ - return(w); + /* --- (end) Code for OpenSceneGraph --- */ + return(w); } @@ -195,12 +195,12 @@ lib3ds_io_read_dword(Lib3dsIo *io) { ((uint32_t)b[2] << 16) | ((uint32_t)b[1] << 8) | ((uint32_t)b[0]); - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes4((char*)d); + osg::swapBytes4((char*)&d); } - /* --- (end) Code for OpenSceneGraph --- */ + /* --- (end) Code for OpenSceneGraph --- */ return(d); } @@ -230,13 +230,13 @@ lib3ds_io_read_intw(Lib3dsIo *io) { lib3ds_io_read(io, b, 2); w = ((uint16_t)b[1] << 8) | ((uint16_t)b[0]); - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes2((char*)w); + osg::swapBytes2((char*)&w); } - /* --- (end) Code for OpenSceneGraph --- */ - return((int16_t)w); + /* --- (end) Code for OpenSceneGraph --- */ + return((int16_t)w); } @@ -254,12 +254,12 @@ lib3ds_io_read_intd(Lib3dsIo *io) { ((uint32_t)b[2] << 16) | ((uint32_t)b[1] << 8) | ((uint32_t)b[0]); - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes4((char*)d); + osg::swapBytes4((char*)&d); } - /* --- (end) Code for OpenSceneGraph --- */ + /* --- (end) Code for OpenSceneGraph --- */ return((int32_t)d); } @@ -278,13 +278,13 @@ lib3ds_io_read_float(Lib3dsIo *io) { ((uint32_t)b[2] << 16) | ((uint32_t)b[1] << 8) | ((uint32_t)b[0]); - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes4((char*)d.dword_value); + osg::swapBytes4((char*)&(d.dword_value)); } - /* --- (end) Code for OpenSceneGraph --- */ - return d.float_value; + /* --- (end) Code for OpenSceneGraph --- */ + return d.float_value; } @@ -360,14 +360,14 @@ lib3ds_io_write_byte(Lib3dsIo *io, uint8_t b) { */ void lib3ds_io_write_word(Lib3dsIo *io, uint16_t w) { - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes2((char*)w); + osg::swapBytes2((char*)&w); } - /* --- (end) Code for OpenSceneGraph --- */ + /* --- (end) Code for OpenSceneGraph --- */ - uint8_t b[2]; + uint8_t b[2]; assert(io); b[1] = ((uint16_t)w & 0xFF00) >> 8; @@ -383,12 +383,12 @@ lib3ds_io_write_word(Lib3dsIo *io, uint16_t w) { */ void lib3ds_io_write_dword(Lib3dsIo *io, uint32_t d) { - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes4((char*)d); + osg::swapBytes4((char*)&d); } - /* --- (end) Code for OpenSceneGraph --- */ + /* --- (end) Code for OpenSceneGraph --- */ uint8_t b[4]; assert(io); @@ -419,12 +419,12 @@ lib3ds_io_write_intb(Lib3dsIo *io, int8_t b) { */ void lib3ds_io_write_intw(Lib3dsIo *io, int16_t w) { - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes2((char*)w); + osg::swapBytes2((char*)&w); } - /* --- (end) Code for OpenSceneGraph --- */ + /* --- (end) Code for OpenSceneGraph --- */ uint8_t b[2]; assert(io); @@ -441,12 +441,12 @@ lib3ds_io_write_intw(Lib3dsIo *io, int16_t w) { */ void lib3ds_io_write_intd(Lib3dsIo *io, int32_t d) { - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes4((char*)d); + osg::swapBytes4((char*)&d); } - /* --- (end) Code for OpenSceneGraph --- */ + /* --- (end) Code for OpenSceneGraph --- */ uint8_t b[4]; assert(io); @@ -470,12 +470,12 @@ lib3ds_io_write_float(Lib3dsIo *io, float l) { assert(io); d.float_value = l; - /* --- Code for OpenSceneGraph --- */ + /* --- Code for OpenSceneGraph --- */ if (s_requiresByteSwap) { - osg::swapBytes4((char*)d.dword_value); + osg::swapBytes4((char*)&d.dword_value); } - /* --- (end) Code for OpenSceneGraph --- */ + /* --- (end) Code for OpenSceneGraph --- */ b[3] = (uint8_t)(((uint32_t)d.dword_value & 0xFF000000) >> 24); b[2] = (uint8_t)(((uint32_t)d.dword_value & 0x00FF0000) >> 16); b[1] = (uint8_t)(((uint32_t)d.dword_value & 0x0000FF00) >> 8);