Added <switch> tag to .p3d to allow one to provide multiple ways to render children within a layer.
This commit is contained in:
@@ -506,7 +506,7 @@ public:
|
||||
|
||||
osg::Switch* getCurrentSlide() { return _slide.get(); }
|
||||
|
||||
void pushCurrentLayer();
|
||||
void pushCurrentLayer(osg::Group* newLayerGroup);
|
||||
void popCurrentLayer();
|
||||
|
||||
osg::Group* getCurrentLayer() { return _currentLayer.get(); }
|
||||
|
||||
Reference in New Issue
Block a user