Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
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@@ -111,7 +111,7 @@ osg::Node* createScene(unsigned int noStars)
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return group;
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}
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int main( int argc, char **argv )
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int main(int , char **)
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{
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// construct the viewer.
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osgViewer::Viewer viewer;
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